v4.1.1
This release adds support for reading map names from games that use custom random maps, and fixes a chat and co-op bugs.
Features:
-
->gameSettings()->mapName()
now attempts to read the map name from the Objectives tab if a custom random map is used. (5035738)This behaviour can be disabled using the new
extractRMSName
option:// Don't use the .rms name reader, instead returning "Custom" when a custom random map is used. $mapName = $rec->gameSettings()->mapName(['extractRMSName' => false]);
-
Added some methods for dealing with co-op players. (ce396a0)
Bugfixes: