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This repository has been archived by the owner on Jan 10, 2023. It is now read-only.
Animation performance can be improved by making less calls to WorkspaceView.refreshView(), particularly when splicing in a new set of blocks into an existing block group. The reason is that it's expensive to make multiple changes to UIScrollView properties inside an on-going animation (which is what WorkspaceView does).
This can be done once WorkspaceLayout is refactored, where there is more granular control over how layout updates are performed on block disconnect/connect.
The text was updated successfully, but these errors were encountered:
Animation performance can be improved by making less calls to WorkspaceView.refreshView(), particularly when splicing in a new set of blocks into an existing block group. The reason is that it's expensive to make multiple changes to UIScrollView properties inside an on-going animation (which is what WorkspaceView does).
This can be done once WorkspaceLayout is refactored, where there is more granular control over how layout updates are performed on block disconnect/connect.
The text was updated successfully, but these errors were encountered: