diff --git a/open_spiel/examples/is_mcts_gwhist.cc b/open_spiel/examples/is_mcts_gwhist.cc index 51440f49f0..5831cb0cda 100644 --- a/open_spiel/examples/is_mcts_gwhist.cc +++ b/open_spiel/examples/is_mcts_gwhist.cc @@ -38,8 +38,6 @@ void PlayGWhist(int human_player, std::mt19937* rng) { algorithms::ISMCTSFinalPolicyType::kMaxVisitCount,true, false); std::unique_ptr state = game->NewInitialState(); while (!state->IsTerminal()) { - //std::cout << "State:" << std::endl; - //std::cout << state->ToString() << std::endl; Action chosen_action = kInvalidAction; if (state->IsChanceNode()) { @@ -75,9 +73,7 @@ void PlayGWhist(int human_player, std::mt19937* rng) { } // namespace open_spiel -//current issues: -//infostate display for player is inaccurate and unreadable// -//endgame parsing/RETURNS SEEMS to be inaccurate as i got destroyed everytime despite strong play? + int main(int argc, char** argv) { std::random_device rd; std::mt19937 rng(rd()); diff --git a/open_spiel/games/german_whist_foregame/german_whist_endgame.cc b/open_spiel/games/german_whist_foregame/german_whist_endgame.cc index 8996cc758c..b832532381 100644 --- a/open_spiel/games/german_whist_foregame/german_whist_endgame.cc +++ b/open_spiel/games/german_whist_foregame/german_whist_endgame.cc @@ -1,5 +1,5 @@ //Source Code for an Executable Generating an Endgame Tablebase for German Whist -// + #include #include diff --git a/open_spiel/games/german_whist_foregame/german_whist_foregame.cc b/open_spiel/games/german_whist_foregame/german_whist_foregame.cc index a4b744e92a..b4702a2fa1 100644 --- a/open_spiel/games/german_whist_foregame/german_whist_foregame.cc +++ b/open_spiel/games/german_whist_foregame/german_whist_foregame.cc @@ -620,8 +620,6 @@ void GWhistFState::DoApplyAction(Action move) { std::cout << ActionToString(player_start, move) << std::endl; std::cout << move << std::endl; #endif - //history_.push_back(PlayerAction{ player_start,move }); - //move_number_++; } } // namespace german_whist_foregame