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Hosting server. Forwarded Port. All clients connected without issue. Can't see each other.
Can see each other using dev host but want to host myself. Even disabled virus and firewall.
If one player resets game, disables and re-enables anchor, then loads save, Location info becomes available of other player but still can't see each other.
The text was updated successfully, but these errors were encountered:
Gonna need a bit more information if we want to fix the issue.
What version of deno do you have running the server?
We already know that deno 2.0 and beyond cause issues with the server software. We are currently transitioning to a new language for the server.
What version of the client software are you using?
This is important because some clients don't support some versions of the server and vice versa.
Alternatively we can skip the troubleshooting of the older versions of anchor and you can try out the newer stuff. Here is the new server software Here is the new client software
Hosting server. Forwarded Port. All clients connected without issue. Can't see each other.
Can see each other using dev host but want to host myself. Even disabled virus and firewall.
If one player resets game, disables and re-enables anchor, then loads save, Location info becomes available of other player but still can't see each other.
The text was updated successfully, but these errors were encountered: