A library for parsing Minecraft's Region files
// Create a Region from an open file
let mut file = File::open("r.0.0.mca")?;
let region = Region::from_reader(&mut file)?;
// `chunk` is raw chunk data, so we need to parse it
let chunk = region.get_chunk(0, 0)?;
if let Some(chunk) = chunk {
// Parse the raw chunk data into structured NBT format
let parsed = chunk.parse()?;
println!("{:?}", parsed.status);
} else {
// If the chunk is None, it has not been generated
println!("Chunk has not been generated.");
}