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cub3D

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Introduction

Create a “realistic” 3D graphical representation of the inside of a maze from a first person perspective. You have to create this representation using the Ray-Casting.

Mandatory part

External functions allowed: open, close, read, write, malloc, free perror, strerror, exit. MinilibX and math.h functions.

Usage

Version for macOS:

  1. Install minilibX: ./mlx_install.sh
  2. make
  3. ./cub3D maps/map3.cub

Screenshot of the game

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