This game was planned out to be a multi charactor/class RPG platform game, focusing on stratagy, combat and story. I started developing this game using GameMaker Studio, but desided that this engine wasent entirely suitable for the type of game that I was developing, I am planning on building a simular gaming using the Open Sorce engine Godot.
- theres multiple classes with diffrent abilitys
- charactors have movement
- fully working combat system
- enemys and bosses
- autosave
- pause menu
- start menu wehre you can chose to continue for last save or create new game
- wall climbing, jumping
- options menu
- multiple saves
- Good npc
- doors
- crafting menu
- shop system
- weapon spwaning
- block braking
- armor