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fix(3d): fix playground model position
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Gugustinette committed Oct 4, 2024
1 parent c3fef07 commit b89f858
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions apps/playground-3d/src/main.ts
Original file line number Diff line number Diff line change
Expand Up @@ -76,7 +76,7 @@ import Character from './classes/Character'

const blockGrassOverhangLargeTall = new FOBJ(scene, {
name: 'block-grass-overhang-large-tall',
position: { x: -10, y: -7, z: -4 },
position: { x: -10, y: -5, z: -4 },
scale: { x: 4, y: 4, z: 4 },
})
blockGrassOverhangLargeTall.initCollider({
Expand Down Expand Up @@ -112,7 +112,7 @@ import Character from './classes/Character'

const blockGrassLarge = new FFBX(scene, {
name: 'block-grass-large',
position: { x: -14, y: -8, z: 0 },
position: { x: -14, y: -6, z: 0 },
scale: { x: 8, y: 8, z: 8 },
})
blockGrassLarge.initCollider({
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