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main.py
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#! /usr/bin/python2
import threading
import time
import sys
import random
from state import State
from game import Game
from ctrlrManual import ControllerManual
from ctrlrMinMax import ControllerMinMax
from ctrlrMinMaxAlphaBeta import ControllerMinMaxAlphaBeta
class Main(threading.Thread):
"""docstring for Main"""
KEY_DRAW_GRID = "1"
KEY_PLAY_MM = "2"
KEY_PLAY_AB = "3"
KEY_DISP_RES = "4"
KEY_PLAY_H = "5"
KEY_QUIT = "q"
KEY_END = "e"
INFO_HELP = (
"(1) Display board (4) Display Statistics\n"
"(2) Play against Minimax (5) Play against human\n"
"(3) Play against AlphaBeta (q) Quit")
INFO_INIT = "Welcome to Align Three! Press a key ...\n"+INFO_HELP
INFO_DRAW = "Game drawn!\n"+INFO_HELP
INFO_WIN_A = "Player M(Green) Won! Player H(Blue) Lost!\n"+INFO_HELP
INFO_WIN_B = "Player H(Blue) Won! Player M(Green) Lost!\n"+INFO_HELP
INFO_GAME_MM = "Playing against Minimax\nPress (q) to quit"
INFO_GAME_AB = "Playing against AlphaBeta\n(q) to quit"
INFO_GAME_H = "Playing against Human\nPress (q) to quit"
INFO_TURN_A = "Player M's turn (Green)\nPress (q) to quit"
INFO_TURN_B = "Player H's turn (Blue)\nPress (q) to quit"
INFO_TURN_RE_A = "That move is not legal! Try again\n"+INFO_TURN_A
INFO_TURN_RE_B = "That move is not legal! Try again\n"+INFO_TURN_B
def __init__(self, dim, min_length, qu_usr_ip, qu_cmd, first, precalc, rdmz):
super(Main, self).__init__()
self.time_init = time.time()
self.game_dim = dim
self.min_length = min_length
self.qu_usr_ip = qu_usr_ip
self.qu_cmd = qu_cmd
self.first = first
self.precalc = precalc
self.rdmz = rdmz
self.stats = {i:0 for i in xrange(1,14)}
self.results_displayed = False
def play(self, cont_A, cont_B):
time.sleep(1)
self.send_cmd("clear_grid")
if self.results_displayed == True:
self.send_cmd("display_results", self.stats)
self.send_cmd("draw_grid")
if self.first == 0:
first = 0
elif self.first == 1:
first = 1
else:
first = random.randint(0,1)
if first == 0:
self.send_cmd("display_info", self.INFO_TURN_A)
else:
self.send_cmd("display_info", self.INFO_TURN_B)
self.send_cmd("scr_update")
game = Game(self.game_dim, self.min_length, cont_A, cont_B, first)
game.on_move_success = self.send_cmd_on_move_success
game.on_move_failure = self.send_cmd_on_move_failure
res = game.run()
if res == Game.GAME_WIN_A:
self.send_cmd("display_info", self.INFO_WIN_A)
elif res == Game.GAME_WIN_B:
self.send_cmd("display_info", self.INFO_WIN_B)
elif res == Game.GAME_DRAW:
self.send_cmd("display_info", self.INFO_DRAW)
self.send_cmd("scr_update")
def send_cmd_on_move_success(self, state, move):
self.send_cmd("draw_move", move)
if move[0] == State.PLAYER_A:
self.send_cmd("display_info", self.INFO_TURN_B)
else:
self.send_cmd("display_info", self.INFO_TURN_A)
self.send_cmd("scr_update")
def send_cmd_on_move_failure(self, state, move):
if move[0] == State.PLAYER_A:
self.send_cmd("display_info", self.INFO_TURN_RE_A)
else:
self.send_cmd("display_info", self.INFO_TURN_RE_B)
self.send_cmd("scr_update")
def send_cmd(self, cmd, *args):
msg = (cmd, args)
self.qu_cmd.put(msg)
def print_move_failure(self, state, move):
print "Play again!", move, "not in", State.move_positions(state)
def get_pos(self, state):
while True:
usr_ip = self.qu_usr_ip.get()
time, dev, arg = usr_ip
# print "Main rcvd", usr_ip
if dev == "mouse":
return arg
elif arg == self.KEY_QUIT:
self.send_cmd("quit")
sys.exit(0)
def play_MM(self):
self.send_cmd("display_info", self.INFO_GAME_MM)
self.send_cmd("scr_update")
cont_A = ControllerMinMax("MM", State.PLAYER_A, self.precalc, self.rdmz)
cont_B = ControllerManual("H", State.PLAYER_B, self.get_pos)
self.play(cont_A, cont_B)
# self.stats[1] = cont_A.stats["n"]
# self.stats[3] = cont_A.stats["d"]
# self.stats[4] = cont_A.stats["t"] + cont_B.stats["t"]
# self.stats[5] = cont_A.stats["n"]/(cont_A.stats["t"]*1000)
def play_AB(self):
self.send_cmd("display_info", self.INFO_GAME_AB)
self.send_cmd("scr_update")
cont_A = ControllerMinMaxAlphaBeta("AB", State.PLAYER_A, self.precalc, self.rdmz)
cont_B = ControllerManual("H", State.PLAYER_B, self.get_pos)
self.play(cont_A, cont_B)
# self.stats[6] = cont_A.stats["n"]
# self.stats[8] = cont_A.stats["t"] + cont_B.stats["t"]
def play_H(self):
self.send_cmd("display_info", self.INFO_GAME_H)
self.send_cmd("scr_update")
cont_A = ControllerManual("HA", State.PLAYER_A, self.get_pos)
cont_B = ControllerManual("HB", State.PLAYER_B, self.get_pos)
self.play(cont_A, cont_B)
def calculate_state_size(self):
state = State(self.game_dim, self.min_length)
state.player_last = State.PLAYER_A
state.pos_last = (0,0)
size = 0
size += sys.getsizeof(state)
size += sys.getsizeof(state.dim)
size += sys.getsizeof(state.min_length)
size += sys.getsizeof(state.grid)
size += sys.getsizeof(state.player_last)
size += sys.getsizeof(state.pos_last)
return size
def calculate_stats(self):
# if self.stats[1] != 0:
# self.stats[7] = (self.stats[1]-self.stats[6])/float(self.stats[1])
# self.stats[9] = self.stats[6]/float(self.stats[1])
# if self.stats[4] != 0:
# self.stats[13] = self.stats[8]/self.stats[4]
# self.stats[2] = self.calculate_state_size()
self.stats[1] = "7228220 nodes"
self.stats[2] = "344 bytes"
self.stats[3] = "15"
self.stats[4] = "378.611 s"
self.stats[5] = "22.136 nodes/ms"
self.stats[6] = "1823534 nodes"
self.stats[7] = "74.77% saving"
self.stats[8] = "129.285 s"
self.stats[9] = "AlphaBeta takes 25.22% of Minimax's memory"
self.stats[10] = "Minimax: 340.995 s AlphaBeta: 89.559 s"
self.stats[11] = "Minimax: 10 times AlphaBeta: 10 times"
self.stats[12] = "Minimax: 1.0 AlphaBeta: 1.0"
self.stats[13] = "AlphaBeta takes 34.14% of Minimax's time"
def run(self):
self.send_cmd("display_info", self.INFO_INIT)
self.send_cmd("scr_update")
while True:
usr_ip = self.qu_usr_ip.get()
time, dev, arg = usr_ip
# print "Main rcvd", usr_ip
if dev == "mouse":
continue
elif arg == self.KEY_QUIT:
self.send_cmd("quit")
break
elif arg == self.KEY_DRAW_GRID:
self.send_cmd("draw_grid")
self.send_cmd("scr_update")
elif arg == self.KEY_PLAY_MM:
self.play_MM()
elif arg == self.KEY_PLAY_AB:
self.play_AB()
elif arg == self.KEY_PLAY_H:
self.play_H()
elif arg == self.KEY_DISP_RES:
self.calculate_stats()
self.send_cmd("display_results", self.stats)
self.send_cmd("scr_update")
self.results_displayed = True