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serialdatacontroller.h
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///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016 Edouard Griffiths, F4EXB. //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SERIALDATACONTROLLER_H_
#define SERIALDATACONTROLLER_H_
#if defined(__WINDOWS__)
#include <windows.h>
#endif
#include "datacontroller.h"
namespace SerialDV
{
class SERIALDV_API SerialDataController : public DataController {
public:
SerialDataController();
virtual ~SerialDataController();
virtual bool open(const std::string& device, SERIAL_SPEED speed);
virtual bool initResponse();
virtual int read(unsigned char* buffer, unsigned int lengthInBytes);
virtual int write(const unsigned char* buffer, unsigned int lengthInBytes);
virtual void closeIt();
private:
std::string m_device;
SERIAL_SPEED m_speed;
#if defined(__WINDOWS__)
HANDLE m_handle;
OVERLAPPED m_readOverlapped;
OVERLAPPED m_writeOverlapped;
unsigned char* m_readBuffer;
unsigned int m_readLength;
bool m_readPending;
#else
int m_fd;
#endif
#if defined(__WINDOWS__)
int readNonblock(unsigned char* buffer, unsigned int length);
#endif
};
} // namespace SerialDV
#endif /* SERIALDATACONTROLLER_H_ */