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Unfortunately, the changes I made were hacky and specific to special cases in Wolf3D (read: the code is ugly). Integrating my changes to the main dro2midi will require some engineering for consistent use with other IMF-using games. It's technically doable, but I currently don't have time for it.
I notice that there's a currently maintained fork of dro2midi here: https://github.com/Malvineous/dro2midi
Consider contributing the changes you made to dro2midi there?
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