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Magical Melody

Definitions

Magical Melody (MagicalMelody)

  • Type: Object
Key Description Details
id The magical melody's identifier. An unique, increasing integer. See details
check Lists the linked three attributes used to make a skill check. See details
check_penalty? In some cases, the target's Spirit or Toughness is applied as a penalty. See details
skill Arcane bards must make a Singing (area of application) or Music (area of application) check for each magical melody. See details
parameters Measurable parameters of a magical melody. See details
property The associated property. See details
music_tradition The music tradition(s) the magical melody is available for. This also defines the different names in each music tradition. See details
improvement_cost States which column is used to improve the skill. See details
src See details
translations All translations for the entry, identified by IETF language tag (BCP47). See details

id

The magical melody's identifier. An unique, increasing integer.

  • Type: Integer
  • Minimum: 1

check

Lists the linked three attributes used to make a skill check.

check_penalty?

In some cases, the target's Spirit or Toughness is applied as a penalty.

skill

Arcane bards must make a Singing (area of application) or Music (area of application) check for each magical melody.

parameters

Measurable parameters of a magical melody.

property

The associated property.

music_tradition

The music tradition(s) the magical melody is available for. This also defines the different names in each music tradition.

improvement_cost

States which column is used to improve the skill.

src

translations

All translations for the entry, identified by IETF language tag (BCP47).


MagicalMelody/skill[]


MagicalMelody/music_tradition[]


MagicalMelodyTranslation

  • Type: Object
Key Description Details
name The name of the magical melody. See details
effect The effect description may be either a plain text or a text that is divided by a list of effects for each quality level. It may also be a list for each two quality levels. See details
duration See details
cost See details
errata? See details

name

The name of the magical melody.

effect

The effect description may be either a plain text or a text that is divided by a list of effects for each quality level. It may also be a list for each two quality levels.

duration

cost

errata?


MagicalMelodyPerformanceParameters

Measurable parameters of a magical melody.

  • Type: Object
Key Description Details
duration See details
cost See details

duration

cost


MagicalMelodyCost


MagicalMelodyCost'Fixed

  • Type: Object
Key Description Details
tag See details
fixed See details

tag

  • Constant: "Fixed"

fixed


MagicalMelodyCost'FirstPerson

  • Type: Object
Key Description Details
tag See details
first_person See details

tag

  • Constant: "FirstPerson"

first_person


FixedMagicalMelodyCost

  • Type: Object
Key Description Details
value The (temporary) AE cost value. See details

value

The (temporary) AE cost value.

  • Type: Integer
  • Minimum: 1

FirstPersonMagicalMelodyCost

  • Type: Object
Key Description Details
value The (temporary) AE cost value for the first targeted person. The AE cost for each additional person is half this value. See details

value

The (temporary) AE cost value for the first targeted person. The AE cost for each additional person is half this value.

  • Type: Integer
  • Minimum: 1
  • Multiple of: 2