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Ceremony.md

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Ceremony

Definitions

Ceremony (Ceremony)

  • Type: Object
Key Description Details
id The ceremony's identifier. An unique, increasing integer. See details
check Lists the linked three attributes used to make a skill check. See details
check_penalty? In some cases, the target's Spirit or Toughness is applied as a penalty. See details
parameters Measurable parameters of a ceremony. See details
target The target category – the kind of creature or object – the skill affects. See details
traditions The tradition(s) the ceremony is available for. Note that general aspects do not have an associated tradition and thus need to be defined in a special way. See details
improvement_cost States which column is used to improve the skill. See details
prerequisites? See details
src See details
translations All translations for the entry, identified by IETF language tag (BCP47). See details
enhancements? See details

id

The ceremony's identifier. An unique, increasing integer.

  • Type: Integer
  • Minimum: 1

check

Lists the linked three attributes used to make a skill check.

check_penalty?

In some cases, the target's Spirit or Toughness is applied as a penalty.

parameters

Measurable parameters of a ceremony.

target

The target category – the kind of creature or object – the skill affects.

traditions

The tradition(s) the ceremony is available for. Note that general aspects do not have an associated tradition and thus need to be defined in a special way.

improvement_cost

States which column is used to improve the skill.

prerequisites?

src

translations

All translations for the entry, identified by IETF language tag (BCP47).

enhancements?


Ceremony/traditions[]


CeremonyTranslation

  • Type: Object
Key Description Details
name The name of the ceremony. See details
name_compressed? A compressed name of the ceremony for use in small areas (e.g. on character sheet). Should only be defined if the name does not fit on character sheet. See details
effect The effect description may be either a plain text or a text that is divided by a list of effects for each quality level. It may also be a list for each two quality levels. See details
casting_time See details
cost See details
range See details
duration See details
target See details
errata? See details

name

The name of the ceremony.

name_compressed?

A compressed name of the ceremony for use in small areas (e.g. on character sheet). Should only be defined if the name does not fit on character sheet.

effect

The effect description may be either a plain text or a text that is divided by a list of effects for each quality level. It may also be a list for each two quality levels.

casting_time

cost

range

duration

target

  • Type: String

errata?