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index.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Maze Generator</title>
<script src="p5.min.js"></script>
<script src="cell.js"></script>
<script src="PriorityQueue.js"></script>
<script src="buttons.js"></script>
<script src="generationRandom.js"></script>
<script src="solveDFS.js"></script>
<script src="solveBFS.js"></script>
<script src="solveDijkstra.js"></script>
<script src="solveBestFirstSearch.js"></script>
<script src="solveAstar.js"></script>
<script src="highlightPath.js"></script>
<script src="sketch.js"></script>
<style>
body {
margin: 10;
padding: 10;
background: #000;
overflow: scroll;
}
canvas {
margin: auto;
}
button {
margin: 5px;
}
</style>
</head>
<body>
<div>
<button onclick="startMazeGeneration()">Generate Maze</button>
<button onclick="clearMaze()">Clear Maze</button>
<button onclick="stopAnimation()">Pause Animation</button>
<button onclick="resumeAnimation()">Resume Animation</button>
<button onclick="redraw()">Step-by-step (Pause first)</button>
<button onclick="addHoles()">Add random Holes</button>
<button onclick="setDrawErase()">Draw/erase wall on drag</button>
</div>
<div>
<button onclick="startSolveDFS()">DFS</button>
<button onclick="startSolveBFS()">BFS</button>
<button onclick="startSolveDijkstra()">Dijkstra</button>
<button onclick="startSolveBestFirstSearch()">Best First Search</button>
<button onclick="startSolveAstar()">A* Search</button>
<button onclick="haltPathfinding()">Halt Pathfinding</button>
</div>
</body>
</html>