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main.js
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const getUserChoice = userInput => {
userInput = userInput.toLowerCase();
if (userInput === 'rock' || userInput === 'paper' || userInput === 'scissors' || userInput === 'bomb') {
return userInput;
}
else {
console.log('Error');
}
};
console.log(getUserChoice('rock'));
function getComputerChoice(){
let choice = Math.floor(Math.random() * 3);
if (choice === 0){
return 'rock';
}
else if (choice === 1){
return 'paper';
}
else if (choice === 2){
return 'scissors';
}
};
console.log(getComputerChoice());
function determineWinner(userChoice, computerChoice){
if (userChoice === computerChoice){
return 'Tie game!';
}
else if (userChoice === 'rock'){
if (computerChoice === 'paper'){
return 'Computer won!';
}
else {
return 'User won!';
}
}
else if (userChoice === 'paper'){
if (computerChoice === 'scissors'){
return 'User wins!';
}
else {
return 'Computer wins!';
}
}
else if (userChoice === 'scissors'){
if (computerChoice === 'rock'){
return 'Computer wins!';
}
else {
return 'User wins!';
}
}
else if (userChoice === 'bomb'){
return 'User wins!';
}
}
console.log(determineWinner('paper', getComputerChoice));
function playGame(){
let userChoice = getUserChoice('bomb');
console.log(`User choice: ${userChoice}`);
let computerChoice = getComputerChoice();
console.log(`Computer choice: ${computerChoice}`);
console.log(determineWinner(userChoice, computerChoice));
}
playGame();