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common.props
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<Project>
<PropertyGroup>
<PublishDir>publish</PublishDir>
<BuildDir>$(SolutionDir)\Build</BuildDir>
<LangVersion>7.3</LangVersion>
</PropertyGroup>
<PropertyGroup Condition="$(TargetFramework.StartsWith('net4')) and '$(OS)' == 'Unix'">
<!-- When compiling .NET SDK 2.0 projects targeting .NET 4.x on Mono using 'dotnet build' you -->
<!-- have to teach MSBuild where the Mono copy of the reference asssemblies is -->
<!-- Look in the standard install locations -->
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/Library/Frameworks/Mono.framework/Versions/Current/lib/mono')">/Library/Frameworks/Mono.framework/Versions/Current/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/lib/mono')">/usr/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/local/lib/mono')">/usr/local/lib/mono</BaseFrameworkPathOverrideForMono>
<!-- If we found Mono reference assemblies, then use them -->
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net40'">$(BaseFrameworkPathOverrideForMono)/4.0-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net45'">$(BaseFrameworkPathOverrideForMono)/4.5-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net451'">$(BaseFrameworkPathOverrideForMono)/4.5.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net452'">$(BaseFrameworkPathOverrideForMono)/4.5.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net46'">$(BaseFrameworkPathOverrideForMono)/4.6-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net461'">$(BaseFrameworkPathOverrideForMono)/4.6.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net462'">$(BaseFrameworkPathOverrideForMono)/4.6.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net47'">$(BaseFrameworkPathOverrideForMono)/4.7-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net471'">$(BaseFrameworkPathOverrideForMono)/4.7.1-api</FrameworkPathOverride>
<EnableFrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">true</EnableFrameworkPathOverride>
<!-- Add the Facades directory. Not sure how else to do this. Necessary at least for .NET 4.5 -->
<AssemblySearchPaths Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">$(FrameworkPathOverride)/Facades;$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
<ItemGroup Condition="$(TargetFramework.StartsWith('net4'))">
<Reference Include="System.Runtime"/>
<Reference Include="System.Threading.Tasks"/>
<Reference Include="System.Collections"/>
<Reference Include="System.IO" />
</ItemGroup>
</Project>