Releases: diabeatz96/cain
Releases · diabeatz96/cain
Release 1.0.15
Changes in this release
- Pull Request #8: Sin sheet icons and rolling
- Rolling now properly triggers roll command, and is not just a chat to message. Now works with popular extensions like Dice So Nice.
What's Changed
- Update releaseOnPullRequest.yml by @diabeatz96 in #7
- Sin sheet icons and rolling by @diabeatz96 in #8
Full Changelog: v1.0.14...v1.0.15
Release 1.0.14
Release 1.0.13
Changes in this release
- Pull Request #7: Update releaseOnPullRequest.yml
- This is a test for new workflow routine.
Release 1.0.12
Changes in this release
- Automatically generated release notes.
v1.0.11
What's Changed
- 1 talismans need variable length by @diabeatz96 in #2
New Contributors
- @diabeatz96 made their first contribution in #2
Full Changelog: v1.0.10...v1.0.11
Updated for release of Operation Weeping Mountain
Trying new system.json method for learning how to get v10 foundry UP
Trying new system.json method for learning how to get v10 foundry UP
Full Changelog: v1.0.8...v1.0.9
v1.0.8
Added in minimum version v10 on request, added in several assests for new adventure / investigation module coming soon to the system Operation Weeping Mountain
Full Changelog: v1.0.7...v1.0.8
Fixed Bug with Severe Attack Button.
Generated and changed several aspects of how the button works on severe attack page, if you click severe attack it now toggles a class change via a transition and named differently, it also adds an event listener at START of page load to work correctly.
- Severe Attack Toggle fixes.
Full Changelog: v1.0.6...v1.0.7
Update
Changed and edited Mersenne Twist to work with v11,
Changed and edited setup tab to work better for v11 in the foundry. fixed several aspects of code with foundry v11.