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exampleB1.cc
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
/// \file exampleB1.cc
/// \brief Main program of the B1 example
#include "B1DetectorConstruction.hh"
#include "B1ActionInitialization.hh"
#ifdef G4MULTITHREADED
#include "G4MTRunManager.hh"
#else
#include "G4RunManager.hh"
#endif
#include "G4UImanager.hh"
#include "QBBC.hh"
#include "G4VisExecutive.hh"
#include "G4UIExecutive.hh"
#include "Randomize.hh"
#include "G4ScoringManager.hh"
#include <string>
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
int main(int argc,char** argv)
{
// First argument: threads, Second: Energy Third: Events
// Detect interactive mode (if no arguments) and define UI session
//
G4cout<<"Please enter the variables: Number of threads, Particle Energy (MeV), Number of Events\n";
// float min_energy=100.0;
// float max_energy=100.0;
// float step_size =100.0;
float energy=100;
int nevents=100;
int nthreads=1;
if(argc==4){
nthreads=atoi(argv[1]);
energy= atof(argv[2]);
nevents=atoi(argv[3]);
}
if(argc==6){//generate commands for looping
G4cout<<"Please enter the variables: Number of threads, Min Energy (MeV), Max Energy (MeV), Step size, Number of Events\n";
G4cout<<"A series of commands are generated which you can copy paste on your terminal to fake a loop\n";
nthreads=atoi(argv[1]);
float min_energy= atof(argv[2]);
float max_energy= atof(argv[3]);
float step_size =atof(argv[4]);
nevents=atoi(argv[5]);
for(energy=min_energy; energy<=max_energy; energy=energy+step_size)
{
G4cout<<"./exampleB1 "<<nthreads<<" "<<energy<<" "<<nevents<<";";
}
G4cout<<"\n";
exit(1);
}
// for(float energy=min_energy; energy<=max_energy; energy=energy+step_size) // this does not work as G4 event loop in not sync with main loop
{ // we loop from min_energy to max_energy in steps of step_size; each file will have the energy as part of filename
G4UIExecutive* ui = 0;
if ( argc != 4 ) {
ui = new G4UIExecutive(argc, argv);
}
// if(argc!=4){
// G4cout<<"Please enter the variables: Number of threads, Particle Energy (MeV) and Number of Events\n";
// exit(0);
// }
// Optionally: choose a different Random engine...
// G4Random::setTheEngine(new CLHEP::MTwistEngine);
// Construct the default run manager
//
#ifdef G4MULTITHREADED
G4MTRunManager* runManager = new G4MTRunManager;
#else
G4RunManager* runManager = new G4RunManager;
#endif
// Set mandatory initialization classes
//
// Detector construction
runManager->SetUserInitialization(new B1DetectorConstruction());
G4ScoringManager* scoringManager = G4ScoringManager::GetScoringManager();
// Physics list
G4VModularPhysicsList* physicsList = new QBBC;
physicsList->SetVerboseLevel(0);
runManager->SetUserInitialization(physicsList);
// User action initialization
runManager->SetUserInitialization(new B1ActionInitialization(energy));
// Initialize visualization
//
G4VisManager* visManager = new G4VisExecutive;
// G4VisExecutive can take a verbosity argument - see /vis/verbose guidance.
// G4VisManager* visManager = new G4VisExecutive("Quiet");
visManager->Initialize();
// Get the pointer to the User Interface manager
G4UImanager* UImanager = G4UImanager::GetUIpointer();
// Process macro or start UI session
//
if ( ! ui ) {
// batch mode
//G4String command = "/control/execute ";
//G4String fileName = argv[1];
//UImanager->ApplyCommand(command+fileName);
runManager->SetNumberOfThreads(nthreads);
UImanager->ApplyCommand("/run/initialize");
UImanager->ApplyCommand("/run/verbose 0");
UImanager->ApplyCommand("/event/verbose 0");
UImanager->ApplyCommand("/track/verbose 0");
UImanager->ApplyCommand("/score/create/boxMesh boxMesh_1");
UImanager->ApplyCommand("/score/mesh/boxSize 2.5 2.5 25. cm");
UImanager->ApplyCommand("/score/mesh/nBin 1 1 500");
UImanager->ApplyCommand("/score/quantity/energyDeposit doseScorer");
UImanager->ApplyCommand("/score/close");
G4String beamOn = "/run/beamOn ";
beamOn.append(std::to_string(nevents));
UImanager->ApplyCommand(beamOn);
G4String str = "/score/dumpQuantityToFile boxMesh_1 doseScorer ";
str.append(std::to_string(energy)).append("-MEV-");
str.append(std::to_string(nevents)).append("-EVTS.txt");
UImanager->ApplyCommand(str);
}
else {
// interactive mode
UImanager->ApplyCommand("/control/execute init_vis.mac");
ui->SessionStart();
delete ui;
}
// Job termination
// Free the store: user actions, physics_list and detector_description are
// owned and deleted by the run manager, so they should not be deleted
// in the main() program !
delete visManager;
delete runManager;
G4cout<<"Energy: "<<energy<<" MeV completed\n";
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....