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Scene Admin UI breaks if smart item doesn't have trigger #497

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nearnshaw opened this issue Mar 7, 2025 · 0 comments
Open

Scene Admin UI breaks if smart item doesn't have trigger #497

nearnshaw opened this issue Mar 7, 2025 · 0 comments
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1-high Very important but not critical or game breaking bug Something isn't working editor

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@nearnshaw
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If I list an entity on the Admin Tools Smart item that doesn't have a Trigger component, the whole UI of the scene admin breaks.

Many smart items don't have triggers, and especially if I build my own custom item to be controlled via the Scene Admin, it will logically not need to have any trigger component.

If at least one of the referenced items doesn't have a Trigger component, when I load the scene the UI for the scene admin doesn't load at all and I can't do anything as an admin.

If I add a Trigger component to that entity, even if it doesn't have a single trigger event in it, then the UI appears again.

@nearnshaw nearnshaw converted this from a draft issue Mar 7, 2025
@nearnshaw nearnshaw added bug Something isn't working editor 1-high Very important but not critical or game breaking labels Mar 7, 2025
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Labels
1-high Very important but not critical or game breaking bug Something isn't working editor
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