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When I'm rotating an item with the "Align to world" rotation off, the gizmo alignment is completely divorced from the original item's rotation
See in this video that I first rotate a chest, the gizmo ends up in diagonal, which is fine. But then I select another entity that I never rotated, and the gizmo is still in diagonal.
If I reset my action, the item's rotation resets but the gizmo's rotation doesn't, so my axis are completely off to rotate it again.
Screen.Recording.2025-02-27.at.2.18.46.PM.mov
In the last segment, where I'm rotating the capybara, I'm rotating and then undoing the action a number of times. Each time I undo it leaves the item bizarrely rotated in an angle that it was never in before.
None of these problems happen if I leave the rotation aligned to world.
The text was updated successfully, but these errors were encountered:
When I'm rotating an item with the "Align to world" rotation off, the gizmo alignment is completely divorced from the original item's rotation
See in this video that I first rotate a chest, the gizmo ends up in diagonal, which is fine. But then I select another entity that I never rotated, and the gizmo is still in diagonal.
If I reset my action, the item's rotation resets but the gizmo's rotation doesn't, so my axis are completely off to rotate it again.
Screen.Recording.2025-02-27.at.2.18.46.PM.mov
In the last segment, where I'm rotating the capybara, I'm rotating and then undoing the action a number of times. Each time I undo it leaves the item bizarrely rotated in an angle that it was never in before.
None of these problems happen if I leave the rotation aligned to world.
The text was updated successfully, but these errors were encountered: