diff --git a/Communication.md b/Communication.md index 66fc02c..b78296a 100644 --- a/Communication.md +++ b/Communication.md @@ -2,7 +2,7 @@ ![[Quotes#^a6f960]] -Communication is the science of transmitting knowledge to other humans. It goes by many names: debate, negotiation, [[Resolving Disagreement |discussion]], [[Talking|talking]], [[Learning|education]], [[listening]], and many more. Communication is a skill that is learnable. +Communication is the science of transmitting knowledge to other humans. It goes by many names: debate, negotiation, [[Resolving Disagreement|discussion]], [[Talking|talking]], [[Learning|education]], [[listening]], and many more. Communication is a skill that is learnable. **The person who tells the most compelling story wins**. Not the best idea. Just the story that catches people's attention and gets them to nod their heads. Tell people what they want to hear and you can be wrong indefinitely without penalty. [Crafting and telling stories is part of what makes humans humans](https://www.notboring.co/p/story-time). Stories let us coordinate across time and space. diff --git a/Databases.md b/Databases.md index f104dd3..fd8fa2a 100644 --- a/Databases.md +++ b/Databases.md @@ -7,6 +7,6 @@ - [Meadmaker's SQL Style Guide](https://github.com/meadmaker/sql-style-guide) - [SQL Style Guide](https://www.sqlstyle.guide/) -### Resources +## Resources - [Build your own database on Rust](https://github.com/adambcomer/database-engine) diff --git a/Future.md b/Future.md index 2d5bf06..a154fbe 100644 --- a/Future.md +++ b/Future.md @@ -13,7 +13,7 @@ History teaches us that in 100 years from now [[Openness|some of the assumptions - More experimentation around [[Politics|governance]]: - Charter cities. - [Holacracy](https://en.m.wikipedia.org/wiki/Holacracy). - - [[Decentralized Autonomous Organizations |Cooperatives/DAOs]]. + - [[Decentralized Autonomous Organizations|Cooperatives/DAOs]]. - Cities are friendly to humans & wildlife, not cars. - More experimentation around [[Learning]] and education (e.g: [teaching game theory](https://twitter.com/BoyanSlat/status/1469063939417907204) as a subject [in the modern curriculum](https://seths.blog/2021/09/the-modern-curriculum/)) - More people aware of the trick our mind does to us ([Mind Field](https://www.youtube.com/playlist?list=PLZRRxQcaEjA4qyEuYfAMCazlL0vQDkIj2) and [The Story Of Us](https://waitbutwhy.com/2019/08/story-of-us.html)) as well as [how diverse humans are](https://youtu.be/fC5qucSk18w). diff --git a/How To Do Hard Things.md b/How To Do Hard Things.md index 4826afb..5a43ba8 100644 --- a/How To Do Hard Things.md +++ b/How To Do Hard Things.md @@ -1,6 +1,6 @@ # How To Do Hard Things -It's a useful [[Mental Models |conceptual framework]] for how to get better at things that you currently find difficult. Everything is hard before it is easy. [The day before something is a breakthrough, it's a stupid idea](https://www.drmaciver.com/2019/05/how-to-do-hard-things/). Doing hard things is mostly about having high expectations for yourself and getting used to being uncomfortable and the way to get started doing something difficult is to [dive in](https://mindingourway.com/dive-in-2/). +It's a useful [[Mental Models|conceptual framework]] for how to get better at things that you currently find difficult. Everything is hard before it is easy. [The day before something is a breakthrough, it's a stupid idea](https://www.drmaciver.com/2019/05/how-to-do-hard-things/). Doing hard things is mostly about having high expectations for yourself and getting used to being uncomfortable and the way to get started doing something difficult is to [dive in](https://mindingourway.com/dive-in-2/). ## The Single-Loop System