diff --git a/Journaling.md b/Journaling.md index 8a83e9e..6f5c6f8 100644 --- a/Journaling.md +++ b/Journaling.md @@ -16,4 +16,4 @@ - What did you do this week that was a mistake and how can I avoid repeating it? - What would you like to accomplish next week? - Do you need to clarify something? - - Which actions will you move closer to your [[goals]]? \ No newline at end of file + - Which actions will you move closer to your [[goals]]? diff --git a/Learning.md b/Learning.md index 10b26f4..cd0e4f9 100644 --- a/Learning.md +++ b/Learning.md @@ -31,7 +31,7 @@ - When discovering a pattern, try to abstract it as much as you can instead of applying it only to a certain area. Once you made this abstraction you will have a new [[Mental Models | mental model]]. - Learning to program shapes the mind the same way learning a new language does. Each new word, concept or expression helps you model the world. - Use [[Spaced Repetition]] and get some [[Sleep]]. -- [Test your knowledge easily and often and iterate](https://youtu.be/Y_B6VADhY84?list=WL). It's the number of iterations, not the number of hours, that drives learning. Shorten the [[Feedback Loops]]. You don't need to know everything to start. Start and you'll learn things along the way (Just In Time /JIT learning). +- [Test your knowledge easily and often and iterate](https://youtu.be/Y_B6VADhY84?list=WL). It's the number of iterations, not the number of hours, that drives learning. Shorten the [[Feedback Loops]]. You don't need to know everything to start. Start and you'll learn things along the way (Just In Time /JIT learning). - Develop strategies instead of procedures. Do this by interleaving different problems. Learning to learn is an art in itself. - One of the most important things to encourage in the early stages of a new skill is the development of good form. Once you have it, trying harder works, whereas if you don't have it, trying harder just leads to a lot of frustration and discouragement. And of course, if you have bad [[Habits]] right from the start, they're only going to get harder and harder to fix as you ingrain them through practice. - Most knowledge worth having comes from **practice**. It comes from **doing**. [It comes from **creating**](https://blog.tjcx.me/p/consume-less-create-more). @@ -91,4 +91,4 @@ right in your browser. - [Reddit r/privacy Wiki](https://www.reddit.com/r/privacy/wiki/index) - Guide to becoming more secure online - [Privacy Tools](https://www.privacytools.io/) - Provides knowledge and tools to protect your privacy against global mass surveillance - [Switching Social](https://switching.social/) - Ethical, easy-to-use and privacy-conscious alternatives to multiple tools -- [Track Awesome List](https://www.trackawesomelist.com/). Track [awesome](https://github.com/sindresorhus/awesome) lists about all kinds of interesting topics. \ No newline at end of file +- [Track Awesome List](https://www.trackawesomelist.com/). Track [awesome](https://github.com/sindresorhus/awesome) lists about all kinds of interesting topics. diff --git a/Life Advice.md b/Life Advice.md index d645991..36cb6da 100644 --- a/Life Advice.md +++ b/Life Advice.md @@ -22,4 +22,4 @@ If you listen to successful people talk about their approaches, remember that al - [68 Bits of Unsolicited Advice](https://kk.org/thetechnium/68-bits-of-unsolicited-advice/) and [99 Additional Bits of Unsolicited Advice](https://kk.org/thetechnium/99-additional-bits-of-unsolicited-advice/). - [How to build a great life](https://mobile.twitter.com/Camp4/status/1402689150353129472). - [How to Be Happy](https://www.lesswrong.com/posts/ZbgCx2ntD5eu8Cno9/how-to-be-happy). -- [Be Happier](https://www.lesswrong.com/posts/JHcTP4Ad8QAmRTCZm/be-happier). \ No newline at end of file +- [Be Happier](https://www.lesswrong.com/posts/JHcTP4Ad8QAmRTCZm/be-happier). diff --git a/Life Areas.md b/Life Areas.md index 35898de..e92376b 100644 --- a/Life Areas.md +++ b/Life Areas.md @@ -14,4 +14,4 @@ 9. [[Relationships]]. Are you meeting new people? Are you taking care of people you love? Are you maintaining your friendships? 10. Emotions. What is your general feeling about life? Are you aware of your emotions as they are happening? How do you rate in terms of integrity, honesty, courage, etc.? 11. [[Productivity]] and organization. Do you act effectively? Are you organized? When you need a piece of information, how easily can you find it? -12. Fun and adventure. Are you experiencing what you want to experience? Are you enjoying life? Are you doing things for fun? Do you have any creative pursuits? \ No newline at end of file +12. Fun and adventure. Are you experiencing what you want to experience? Are you enjoying life? Are you doing things for fun? Do you have any creative pursuits? diff --git a/Life's Most Common Regrets.md b/Life's Most Common Regrets.md index 9054ddb..7364c8f 100644 --- a/Life's Most Common Regrets.md +++ b/Life's Most Common Regrets.md @@ -8,4 +8,4 @@ 2. I wish I didn't work so hard. 3. I wish I'd had the courage to [[Openness | express my feelings]]. 4. I wish I had stayed in touch with my friends. -5. I wish that I had let myself be happier. \ No newline at end of file +5. I wish that I had let myself be happier. diff --git a/Listening.md b/Listening.md index f8bdb61..8f48a25 100644 --- a/Listening.md +++ b/Listening.md @@ -9,4 +9,4 @@ - While listening to someone sharing a problem keep asking them "Is there more?", until there is no more. Create space for the other person to continue talking. This is called [reflecting](https://programs.clearerthinking.org/become_a_great_listener.html) and simply means repeating back a word or phrase to encourage the other person to go on. - Use open questions more. Open questions are any questions that cannot be answered with a simple _yes_ or _no_ reply. - When you are feeling confused, do a small summary to make sure you didn't miss anything important. -- Giving someone an opportunity to clarifying their emotions and thoughts, or to delve deeper into a certain topic, is one way you can help them process and understand their feelings about a situation. \ No newline at end of file +- Giving someone an opportunity to clarifying their emotions and thoughts, or to delve deeper into a certain topic, is one way you can help them process and understand their feelings about a situation. diff --git a/Making Decisions.md b/Making Decisions.md index 41ee6c3..2e8fc05 100644 --- a/Making Decisions.md +++ b/Making Decisions.md @@ -12,13 +12,13 @@ Decision making is the process we use to identify and choose alternatives, produ 1. Irreversible and inconsequential. 2. Irreversible and consequential. These are the ones that you really need to focus on. Irreversible decisions tend to have a long lag time from decision to feedback, and are often more consequential. They must be dealt by [becoming **more creative, having more slack, being more equanimous, and pruning more efficiently**.](https://brianlui.dog/2020/05/10/beware-of-tight-feedback-loops/) 3. Reversible and inconsequential - 4. Reversible and consequential. Perfect decisions to run experiments and gather information. Reversible actions can be stopped if they turn out to be bad, and tend to work well with tight [[Feedback Loops]]. + 4. Reversible and consequential. Perfect decisions to run experiments and gather information. Reversible actions can be stopped if they turn out to be bad, and tend to work well with tight [[Feedback Loops]]. - Realize that the possibility space is much bigger than you initially think. Take some distance and see the decision through different lenses. - How un-doable is a decision? If an idea is fully un-doable, make it as quickly as you can. When a decision is something that you can't take back, then it's worth really, really understanding. **Aim for preserving optionality**. - To maximize your long-term happiness, prioritize the projects you'd most regret not having pursued by the time you're old and looking back at your life. - Gather all the information you can. Then, schedule [[time]] to think deeply about it. Brain-dump your thoughts on the problem - what's going wrong, why is it inefficient? Try to understand it in as much detail as possible. - Learn from the mistakes of others. You can't live long enough to make them all yourself. - - Remember that too much information increases confidence not accuracy. Share all the information with other stakeholders. [[Openness | Transparency]] is key for group decisions. + - Remember that too much information increases confidence not accuracy. Share all the information with other stakeholders. [[Openness | Transparency]] is key for group decisions. - Most decisions should probably be made with somewhere around 70% of the information you wish you had. If you wait for 90%, in most cases, you're probably being slow. - [The fog of the future hides vital information](https://youtu.be/SVmEXdGqO-s). - If all options are similar take the harder one in the short term (_Hard decisions easy life, easy decisions, hard life_). @@ -44,12 +44,12 @@ Decision making is the process we use to identify and choose alternatives, produ - People reason more wisely about other people's problems than about their own. - When you share something, add the level of confidence you have on it. - [Understand your personal stance on the trade-off of compromise versus purity](https://vitalik.ca/general/2020/11/08/concave.html). Given a choice between two alternatives, often both expressed as deep principled philosophies, do you naturally gravitate toward the idea that one of the two paths should be correct and we should stick to it, or do you prefer to find a way in the middle between the two extremes? -- [It's often not _how much force_ you can bring to bear, so much as whether you can apply that force _effectively](https://www.lesswrong.com/posts/rQKstXH8ZMAdN5iqD/concentration-of-force)_. +- [It's often not _how much force_ you can bring to bear, so much as whether you can apply that force _effectively](https://www.lesswrong.com/posts/rQKstXH8ZMAdN5iqD/concentration-of-force)_. ![](https://miro.medium.com/max/700/1*9H9letDTBO0IvuGbYN4x6A.png) ## Framework -A decision making framework is only needed when there is lack of clarity about a decision that is higher risk. Higher risk can mean that the decision has long term implications or that it can be costly to unwind if the wrong decision is made. +A decision making framework is only needed when there is lack of clarity about a decision that is higher risk. Higher risk can mean that the decision has long term implications or that it can be costly to unwind if the wrong decision is made. This is [how to make decisions](https://barmstrong.medium.com/how-we-make-decisions-at-coinbase-cd6c630322e9). @@ -59,4 +59,4 @@ This is [how to make decisions](https://barmstrong.medium.com/how-we-make-decisi 4. Present data and consider the alternatives. Do enough research to have a few solid alternatives. Once you understand what's going wrong, think about what behavior/environment changes could be that would lead to better outcomes 5. Identify the best alternative. See which alternative makes most sense based on your criteria. 6. Develop and implement a plan of action. Act on that decision. Figure out which action changes, and what concrete things should trigger them - make it something that will actually work in the moment, and can be implemented -7. Evaluate the solution. In order to make better decisions over time, examine the outcomes and the feedback you get. The evaluation should be made [without taking account the outcome](https://en.wikipedia.org/wiki/Outcome_bias) since it wasn't known at decision time. \ No newline at end of file +7. Evaluate the solution. In order to make better decisions over time, examine the outcomes and the feedback you get. The evaluation should be made [without taking account the outcome](https://en.wikipedia.org/wiki/Outcome_bias) since it wasn't known at decision time. diff --git a/Meditation.md b/Meditation.md index 44eaceb..411fd9a 100644 --- a/Meditation.md +++ b/Meditation.md @@ -12,4 +12,4 @@ 1. Find a comfortable place to sit, and a posture that is both alert and relaxed at the same time. See if you can make the spine erect, without being too rigid. 2. Close your eyes (or leave them slightly open if you prefer), and take a few slow breaths. Take a few moments to loosen your body from your head to your toes, and take a few more deep breaths. Scan your body to see if you can find any other tension that you can release. 3. Stop to notice the sensations throughout your body — the warmth, the coolness or any discomfort. Be aware of them, but try not to fidget too much. - 4. Keep your attention on your breath. Your mind will wander. Notice it whenever it happens, congratulate yourself for having noticed it, and then return to the breath. After a few moments, your mind may wander again. Once again, notice that and simply return your attention back to the present moment. \ No newline at end of file + 4. Keep your attention on your breath. Your mind will wander. Notice it whenever it happens, congratulate yourself for having noticed it, and then return to the breath. After a few moments, your mind may wander again. Once again, notice that and simply return your attention back to the present moment. diff --git a/Meetings.md b/Meetings.md index 7bed206..6160652 100644 --- a/Meetings.md +++ b/Meetings.md @@ -15,4 +15,4 @@ - How the product is being received in the market. - How the most important customers are succeeding (or not) using the product. - How the team is performing and any people changes needed. -- Financial position of the company and review of metrics. \ No newline at end of file +- Financial position of the company and review of metrics. diff --git a/Mental Health.md b/Mental Health.md index 9047345..b746f90 100644 --- a/Mental Health.md +++ b/Mental Health.md @@ -18,10 +18,10 @@ Aversions can be conscious or unconscious, reasoned or felt, verbal or visceral, There are many reasons folks feel [helplessly blankness](https://www.lesswrong.com/posts/puhPJimawPuNZ5wAR/learned-blankness) about understanding a given topic, including: 1. Simple habit. You are not used to thinking about it; and so you just automatically don’t. 2. Desire to avoid initial blunders that will force you to emotionally confront potential incompetence (as with my fear of writing fiction); -3. Avoidance of social conflict, or of status-claims; if your boss/friends/whoever will be upset by your disagreement, it may be more comfortable to “[not understand](https://quoteinvestigator.com/2017/11/30/salary)” the domain. +3. Avoidance of social conflict, or of status-claims; if your boss/friends/whoever will be upset by your disagreement, it may be more comfortable to “[not understand](https://quoteinvestigator.com/2017/11/30/salary)” the domain. -If you’d like to reduce your learned blankness, try to [notice areas you care about, that you have been treating as blank defaults](https://www.lesswrong.com/posts/puhPJimawPuNZ5wAR/learned-blankness#Notice_your_learned_blankness). Then, seed some thoughts in that area: set a timer, and write as many questions as you can about that topic before it beeps. +If you’d like to reduce your learned blankness, try to [notice areas you care about, that you have been treating as blank defaults](https://www.lesswrong.com/posts/puhPJimawPuNZ5wAR/learned-blankness#Notice_your_learned_blankness). Then, seed some thoughts in that area: set a timer, and write as many questions as you can about that topic before it beeps. Aversions are [[Problem Solving | decomposable problems]]. Break it down into smaller pieces so that you can think about them separately one at a time and -solve them. \ No newline at end of file +solve them. diff --git a/Mental Models.md b/Mental Models.md index 1edca48..c8d24fe 100644 --- a/Mental Models.md +++ b/Mental Models.md @@ -13,4 +13,4 @@ A mental model is a thought process about how something works in the real world. - [The Big Mental Models](https://jamesclear.com/mental-models) - [Julian Spahiro's Mental Models](https://www.julian.com/blog/mental-model-examples) - [Mental models for designers](https://dropbox.design/article/mental-models-for-designers) -- [Mental Models Box](https://www.mentalmodelsbox.com/explore) \ No newline at end of file +- [Mental Models Box](https://www.mentalmodelsbox.com/explore) diff --git a/Mindfulness.md b/Mindfulness.md index 1ac4df1..774cf27 100644 --- a/Mindfulness.md +++ b/Mindfulness.md @@ -1,6 +1,6 @@ # Mindfulness -- Enjoy Life. Enjoy people. Appreciate the fact that [you're alive](https://youtu.be/9D05ej8u-gU). Be grateful and [[Meditation | mindful]] about it. You take things for granted, and then they're gone. Don't wait to do things that matter, and savor the time you have. Be present and enjoy the moment as a child does. [Life is short](http://paulgraham.com/vb.html), [enjoy the silly bit in between](https://youtu.be/-mu780uB7mI). +- Enjoy Life. Enjoy people. Appreciate the fact that [you're alive](https://youtu.be/9D05ej8u-gU). Be grateful and [[Meditation | mindful]] about it. You take things for granted, and then they're gone. Don't wait to do things that matter, and savor the time you have. Be present and enjoy the moment as a child does. [Life is short](http://paulgraham.com/vb.html), [enjoy the silly bit in between](https://youtu.be/-mu780uB7mI). - [Humans quickly return to a relatively stable level of happiness despite major positive or negative events or life changes](https://en.wikipedia.org/wiki/Hedonic_treadmill). Optimize for tranquility in your life. - Make [[Time]] to reflect. Don't waste time doing anything by momentum if you don't enjoy it. Not doing something that isn't worth doing is a wonderful way to spend your [[Time]]. Look at the big picture and don't climb the current mountain out of inertia (ranks in business, status among friends, ...). [If you haven't done it already, schedule a day and time when you can realistically assess how you want your life to affect you and other people, and what you must change to better achieve this](https://www.lesswrong.com/posts/4psQW7vRwt7PE5Pnj/too-busy-to-think-about-life). - One task at a time. [[Focus | No distractions]]. @@ -22,20 +22,20 @@ - Don't be a [whatever person](https://medium.com/@courtneyseiter/the-tribe-of-whatever-or-how-i-learned-to-make-a-decision-8ab0a76f1f0c#.vj7olnmm5). Don't be afraid to [[Making Decisions | make decisions]] and actively take them! All decision making — even if small ones — can be a good practice for the bigger ones you'll face. - Be the friend who makes a decisive call when everyone else is waffling about what to eat. - Don't judge. Reality is neutral. To a tree, there's no concept of right or wrong or good or bad. You're born, you have a whole set of sensory experiences... and then you die. How you choose to interpret that is up to you. And you do have that choice. Why are you taking something so seriously? - - One person morally disgusting behavior is another person perfectly normal lifestyle. Most of the time you can't decide what is wrong or good because you have very limited experiences. -- Be aware of your internal state. Making this more visible makes a better [[Feedback Loops | feedback loop]]. Ask yourself, as many times as possible every day "Am I conscious now?". Our internal state shapes how we experience the external state. + - One person morally disgusting behavior is another person perfectly normal lifestyle. Most of the time you can't decide what is wrong or good because you have very limited experiences. +- Be aware of your internal state. Making this more visible makes a better [[Feedback Loops | feedback loop]]. Ask yourself, as many times as possible every day "Am I conscious now?". Our internal state shapes how we experience the external state. - Humans are messy and life is messy. Yet we try to fit everything into [human made buckets](https://slatestarcodex.com/2014/11/21/the-categories-were-made-for-man-not-man-for-the-categories/), losing most of the nuance in the process. - [The discrete categories we apply to continuous concepts—from the colors we see and the sounds we hear, to the academic subjects we define and the races we project onto people—are both arbitrary and deeply consequential.](https://benn.substack.com/p/gerrymandering) - The categories we create, though necessary to keep us from being overwhelmed by this infinite spectrum, affect what we can actually see. **The artificial boundaries we define eventually come to define us.** - [When you think in categories, you underestimate how different (in may other dimensions) two facts are when they are in the same category, you overestimate how different they are when there is a boundary between them and, when you pay attention to these boundaries you don't realize about the big picture](https://www.youtube.com/watch?v=NNnIGh9g6fA). - - We rationalize things through one lens. Real causes are gray and hard to understand. + - We rationalize things through one lens. Real causes are gray and hard to understand. - Recognize that tradeoffs happen everywhere. List them explicitly. - We trade [[Time]] against money against effort against happiness against social capital — we can do so blindly, and hope for the best, or we can think about them carefully and deliberately, and take advantage of opportunities to get more of everything (arbitrage). Identify all your relevant currencies, and note which are being spent faster or are more valuable. -- Appreciate what you have. [Don't overestimate the hedonic impact of future events](https://waitbutwhy.com/2013/11/life-is-picture-but-you-live-in-pixel.html). [Showing gratitude for the good things you have is the most powerful happiness boosting activity there is](https://youtu.be/WPPPFqsECz0). +- Appreciate what you have. [Don't overestimate the hedonic impact of future events](https://waitbutwhy.com/2013/11/life-is-picture-but-you-live-in-pixel.html). [Showing gratitude for the good things you have is the most powerful happiness boosting activity there is](https://youtu.be/WPPPFqsECz0). - There's no second chance at life. [This is the one chance you have to live as a talking monkey in space at the best point in history as the smartest species on the planet using magic on a daily basis like the internet and jet planes and smartphones with access to all human knowledge at your fingertips and the chance to talk about how cool being alive is](https://youtu.be/VLAAy_pM-k8). - Do not change because of what others or society want, change because of what you want. It's easy to get carried by the environment and start doing things you don't want to do. - Ignore the irrational and [unproductive obsession](https://waitbutwhy.com/2014/06/taming-mammoth-let-peoples-opinions-run-life.html) with what other people think of you. Figure out what actually matters to you and live according to it. - [What gives you energy and what sucks your energy?](https://twitter.com/rrhoover/status/1346268904239161344) Figure it out and act accordingly. - Avoid conspicuous consumption. - Overcome the bystander effect: there is something that everyone wants to _happen_ but nobody wants to be the one to _do_ it. Develop the reflex of noticing bystander apathy in your environment, and actively do the thing. E.g. ask a question when there’s a confusing point in a talk, notice tiny tragedies of the commons (an empty jug of water that nobody wants to refill), notice when everyone feels uncomfortable being the first to, say, dance at a party, and just do it. -- [Our behavior is made up of a complex and chaotic soup of so many factors that it's downright silly to think there's a singular, autonomous "you" calling the shots](https://youtu.be/GRYcSuyLiJk). \ No newline at end of file +- [Our behavior is made up of a complex and chaotic soup of so many factors that it's downright silly to think there's a singular, autonomous "you" calling the shots](https://youtu.be/GRYcSuyLiJk). diff --git a/Modularity.md b/Modularity.md index 14f05f8..2ec3835 100644 --- a/Modularity.md +++ b/Modularity.md @@ -1,7 +1,7 @@ -# Modularity +# Modularity Modularity is a property of [[Systems]]. It means: - Loosely coupling. Breaking a chair shouldn't break the dinner! - - Multiple parts that play well together. This allows systems to develop [[Emergence]]. - - Dividing a large systems into multiple smaller competing ones will make them evolve different rule-set and will allow you to pick the best one. + - Multiple parts that play well together. This allows systems to develop [[Emergence]]. + - Dividing a large systems into multiple smaller competing ones will make them evolve different rule-set and will allow you to pick the best one. diff --git a/Network Effects.md b/Network Effects.md index a79438d..a066438 100644 --- a/Network Effects.md +++ b/Network Effects.md @@ -10,4 +10,4 @@ Network [diffusion](https://meltingasphalt.com/interactive/going-critical/) is t - Memes spreading across a follower graph on social media - A wildfire breaking out across a landscape - Ideas and practices diffusing through a [[Culture]] -- Neutrons cascading through a hunk of enriched uranium \ No newline at end of file +- Neutrons cascading through a hunk of enriched uranium diff --git a/News.md b/News.md index ea2abcf..f80e922 100644 --- a/News.md +++ b/News.md @@ -19,4 +19,4 @@ - [Sturgeon's law](https://en.wikipedia.org/wiki/Sturgeon%27s_law): 90% of everything is crap. News are often "correct" on a basic level, but really more like "yes, but it's complicated" on a deeper level. If you've ever seen a surface-level description of something you know about at a deep level, and you realize how wrong it is, or at least how much nuance it's missing. Realize that it's like that with everything. - [On certain topics, it's good to remember that you're often being informed by the most delusional people](https://twitter.com/waitbutwhy/status/1436006304892559365). - When we're talking about very unpopular beliefs, polls can only give a weak signal. Any possible source of noise ([Lizardman's Constant](https://slatestarcodex.com/2013/04/12/noisy-poll-results-and-reptilian-muslim-climatologists-from-mars/)) can easily overwhelm the signal. Beware of [bad designed polls](https://slatestarcodex.com/2020/05/28/bush-did-north-dakota/). -- Uncertainty doesn't sell. Nuance doesn't sell. Long, complex lectures don't sell. A video of someone saying "it's complicated" will never perform the way one would of someone using confident, flippant, polarizing rhetoric, and that's a huge problem. \ No newline at end of file +- Uncertainty doesn't sell. Nuance doesn't sell. Long, complex lectures don't sell. A video of someone saying "it's complicated" will never perform the way one would of someone using confident, flippant, polarizing rhetoric, and that's a huge problem. diff --git a/Nonviolent Communication.md b/Nonviolent Communication.md index ae5fdba..9e931ac 100644 --- a/Nonviolent Communication.md +++ b/Nonviolent Communication.md @@ -1,10 +1,10 @@ # Nonviolent Communication -[Nonviolent communication (NVC)](https://www.clearerthinking.org/post/2019/03/06/want-to-improve-your-relationships-try-nonviolent-communication-1) is a popular method of conflict resolution that privileges unbiased evidence and specificity. It is also a tool for thinking that may help improve the way you communicate, whether it be with family, friends, colleagues. +[Nonviolent communication (NVC)](https://www.clearerthinking.org/post/2019/03/06/want-to-improve-your-relationships-try-nonviolent-communication-1) is a popular method of conflict resolution that privileges unbiased evidence and specificity. It is also a tool for thinking that may help improve the way you communicate, whether it be with family, friends, colleagues. ## The Four Steps: 1. **Observe Facts** - observe the specific facts that are affecting our wellbeing, and bring them up with the other person. 2. **Note Feelings** - introspect about what exactly we are feeling in response to what we've observed, and communicate these feelings. 3. **Uncover Desires** - figure out the desires, wants and [[Values]] that are creating our feelings, and explain them to the other person. -4. **Make Requests** - ask for concrete actions to help resolve the situation. \ No newline at end of file +4. **Make Requests** - ask for concrete actions to help resolve the situation. diff --git a/Nutrition.md b/Nutrition.md index 371f301..52bf7e5 100644 --- a/Nutrition.md +++ b/Nutrition.md @@ -24,4 +24,4 @@ ## Resources - [Examine.com](https://examine.com/) - Nutrition and Supplement Articles -- [Eat This Much](https://www.eatthismuch.com/) - Create personalized meal plans based on your food preferences, budget, and schedule. \ No newline at end of file +- [Eat This Much](https://www.eatthismuch.com/) - Create personalized meal plans based on your food preferences, budget, and schedule. diff --git a/Open Data Protocol.md b/Open Data Protocol.md index 80b189f..28448ad 100644 --- a/Open Data Protocol.md +++ b/Open Data Protocol.md @@ -2,14 +2,14 @@ Imagine a decentralized, distributed and permission-less protocol where we could collaborate on data the same way we collaborate on Open Source code. -[Open data is a public good](https://en.wikipedia.org/wiki/Open_data#Open_Data_as_commons). As such, it is an area where individual [[incentives]] collide with collective ones. As an organization, [spending time curating and maintaining a dataset for other companies to use doesn't make sense](https://en.wikipedia.org/wiki/Economics_of_open_data) unless that's how you make money. +[Open data is a public good](https://en.wikipedia.org/wiki/Open_data#Open_Data_as_commons). As such, it is an area where individual [[incentives]] collide with collective ones. As an organization, [spending time curating and maintaining a dataset for other companies to use doesn't make sense](https://en.wikipedia.org/wiki/Economics_of_open_data) unless that's how you make money. We've seen what [Open Data can do for us](https://ourworldindata.org/). Used properly, data is a great tool to educate and [[Coordination | coordinate]] people. We need better protocols and mechanisms to fund and improve the open data ecosystem. The great news is that we now have a lot of web3 organizations [thinking about data](https://docs.indexcoop.com/our-products/data-economy-index-data), [[Incentives]] and [[Governance]]. How would the protocol look like? Let me share how I see it: -- The protocol should make possible creating, curating and sharing open datasets. +- The protocol should make possible creating, curating and sharing open datasets. - It should be permissionless. Anyone should be able to add/update/fix datasets and relations between them. Think GitHub style collaboration. - Curators should have incentives to improve the datasets. Data is messy after all, but a good set of incentives could make great datasets surface and reward contributors accordingly. - Curating the data provides compounding benefits for the entire community! @@ -19,7 +19,7 @@ How would the protocol look like? Let me share how I see it: - This provided a declarative way of defining the datasets schema and other properties as well as the relations. - Datasets could be stored in a decentralized way using something like IPFS. - Users could access the data with several open source tools that act as front-end. - - e.g: a CLI (`./opendata get "user/dataset:version")`, HTTPS or GraphQL endpoints maintained by the community (`awesomeopendata.com/user/dataset:version`), + - e.g: a CLI (`./opendata get "user/dataset:version")`, HTTPS or GraphQL endpoints maintained by the community (`awesomeopendata.com/user/dataset:version`), ## Landscape @@ -27,16 +27,16 @@ How would the protocol look like? Let me share how I see it: Fixing Open Data is something people have been working on for a while. These are some of the solutions I'm aware of but I'm sure there are much more tools and approaches out there. - **Classical Open Data portals**. They usually provide static datasets with different degrees of curation, freshness, and, formats.[Google Dataset Search](https://datasetsearch.research.google.com/search?query=coronavirus%20covid-19&docid=L2cvMTFtX2pzNTN5OQ%3D%3D) surfaces a lot of them. It works very well as a way of sharing single datasets but makes it very hard to curate and connect them openly given the lack of a standard. -- **Decentralized datasets**. There are also [IPFS datasets](https://awesome.ipfs.io/datasets/). Similar to the classical approach, but decentralized on IPFS. [Datasets are being added continuously](https://youtu.be/-9rKtrwMkG0?t=638). One challenge of this approach is that discoverability of these assets is hard. +- **Decentralized datasets**. There are also [IPFS datasets](https://awesome.ipfs.io/datasets/). Similar to the classical approach, but decentralized on IPFS. [Datasets are being added continuously](https://youtu.be/-9rKtrwMkG0?t=638). One challenge of this approach is that discoverability of these assets is hard. - [There is also `datadex` by Juan Benet](https://juan.benet.ai/blog/2014-03-11-discussion-scienceexchange/) (IPFS Creator). It shares some of the [ideas](https://github.com/jbenet/data/blob/master/dev/designdoc.md) outlined in this document. - [Qri](https://qri.io/). An evolution of the classical open portals that added [[decentralization]] (IPFS) and computing on top of the data. Sadly, [it came to an end early in 2022](https://qri.io/winding_down). It's the closest thing to the ideal I shared earlier I'm aware of. - In web3, we have [Ocean Protocol](https://oceanprotocol.com/) and [The Graph](https://thegraph.com/). They've designed the incentive landscape and provided tools to share and discover data. For now, I think they only work for blockchain related datasets. ## Extra Thoughts -- There are already open source projects like [Airbyte](https://airbyte.com/) that could be used to build open data connectors. It would make possible replicating something from a random source (like the Ethereum blockchain) to a destination (like IPFS). +- There are already open source projects like [Airbyte](https://airbyte.com/) that could be used to build open data connectors. It would make possible replicating something from a random source (like the Ethereum blockchain) to a destination (like IPFS). - With a common standard for the metadata, datasets could be indexed with a computation framework on top of IPFS. - Querying could also be archived with such computation framework. There are also some databases ([Ceramic](https://ceramic.network/), [Crust](https://www.crust.network/), [Textile Threads](https://github.com/textileio/go-threads)) that work on IPFS but they don't support this use case. - [Making a SQL interface](https://twitter.com/josephjacks_/status/1492931290416365568) to query and mix these datasets could be a great step forward since it'll enable tooling like `dbt` to be used on top of it. - SQL should be enough for unlocking most part of the potential. E.g: joining Wikipedia data with - - There are some [web3 DAOs already using `dbt` to improve data models](https://github.com/MetricsDAO/harmony_dbt/tree/main/models/metrics)! \ No newline at end of file + - There are some [web3 DAOs already using `dbt` to improve data models](https://github.com/MetricsDAO/harmony_dbt/tree/main/models/metrics)! diff --git a/Open Questions.md b/Open Questions.md index a08d458..425066b 100644 --- a/Open Questions.md +++ b/Open Questions.md @@ -10,4 +10,4 @@ Some questions which I'm intrigued about and haven't researched enough to add th - Is intelligence mostly innate? What can we do to improve it? - [Are nootropics useful?](https://www.gwern.net/Nootropics) - How can [Genetic Engineering](https://www.youtube.com/watch?v=jAhjPd4uNFY) do good and [how can it go badly](https://www.youtube.com/watch?v=n__42UNIhvU). What happens when we start [[DNA Genetic Testing and Analysis | tinkering with our genes after improving our health]]? -- What would make better public discussion platforms? \ No newline at end of file +- What would make better public discussion platforms? diff --git a/Openness.md b/Openness.md index f55fb2c..77e3e1c 100644 --- a/Openness.md +++ b/Openness.md @@ -9,4 +9,4 @@ - One of the hardest exercises is to receive [[Feedback]]. Ask for it and be ready to change. Aim to improve once you've gathered feedback and reflected on it. - Experience things again (books, movies, ...). They might be the same, but you change and are a different person now. The world changes, too. No one steps in the same river twice. - Look for new experiences. It is the most important factor for [memorable experiences](https://travelopment.com/how-to-create-memorable-experiences/). When all days follow the same routine, [there is no way to differentiate the memories](https://www.youtube.com/watch?v=zHL9GP_B30E). -- [When you learn an interesting idea, or read an article, it takes 0 effort to think through friends who might enjoy it, and pass it on](https://www.neelnanda.io/blog/mini-blog-post-10-seek-positive-externalities). This applies all the more so to bigger things - jobs worth applying to, other people they should talk to, etc. Receiving opportunities has (essentially) 0 downsides on their end. \ No newline at end of file +- [When you learn an interesting idea, or read an article, it takes 0 effort to think through friends who might enjoy it, and pass it on](https://www.neelnanda.io/blog/mini-blog-post-10-seek-positive-externalities). This applies all the more so to bigger things - jobs worth applying to, other people they should talk to, etc. Receiving opportunities has (essentially) 0 downsides on their end. diff --git a/Organizations.md b/Organizations.md index 3e3b9a8..817dafd 100644 --- a/Organizations.md +++ b/Organizations.md @@ -4,7 +4,7 @@ - It’s all about [[Coordination]]. [Coordination _adds complexity_ to your systems which make them harder to change and work with](https://itnext.io/the-origin-of-complexity-8ecb39130fc). We need more coordination when things get bigger, order matters and consistency is important. - Split things up (teams, code, data) into smaller sets. - Make sure no one gets blocked. - - Make things composable (e.g: UNIX). + - Make things composable (e.g: UNIX). - Make processes [[Idempotence | idempotent]] and [[Automation | automated]]. - [Put mechanisms that enable the organization to learn and adapt](https://www.remyevard.com/posts/2021/11/30/healthy-organizations.html). - _Culture, Coordination, and Capital_ are the foundation of your ability to have an impact on your mission. @@ -19,13 +19,13 @@ - There are two core processes that take place within any company: making decisions and doing work. - Align [[incentives]]. Make the right thing to do the easiest thing to do. - The layout of the organization impacts how many hops the information has to do. - - With each hop, the information loses some signal and increases the noise it carries. + - With each hop, the information loses some signal and increases the noise it carries. - Someone should be the information hub (librarian). It helps connecting the dots that wouldn't otherwise get connected. - Standardized tasks and processes are the foundation for continuous improvement and employee empowerment. Beware of over standardizing or over processing (like optimization, you have to choose the right things to standardize, and the right things to leave untouched). - Standardization should be based on tooling and [[Automation]]. - - Simple tools means more time building. + - Simple tools means more time building. - Investigate where (and how) [[processes]] and tasks could be automated, and understanding the costs of automating them. -- Beware of over-engineering your problems and killing initiatives with useless processes in the organization. Introduce processes one step at a time and making sure everyone is on the same page. +- Beware of over-engineering your problems and killing initiatives with useless processes in the organization. Introduce processes one step at a time and making sure everyone is on the same page. - Once you have extra people and basically the same set of tasks at hand... sluggish ways of doing things and inefficiency are basically guaranteed. - The increase in levels is like a game of telephone and reduces the fidelity of the message/strategy/goal from executive down to line level team members. - Unnecessary details and unnecessary coordination makes the project much less attractive for great people. @@ -33,21 +33,21 @@ - Decision making should be pushed down the hierarchy to the practitioner. - An organization exhibits risk aversion comparable to the most risk averse decision maker in the decision chain. - Every business has an equation that describes how it generates revenue. Write it down and decompose it to better understand the relationships. [Don't try to optimize that number or it'll be gamed](https://www.fast.ai/2019/09/24/metrics/). Solve Problems, not [[metrics]]. When a measure becomes a target, it ceases to be a good measure. Not everything that counts can be measured, and not everything that can be measured counts. [The more important a metric is in social decision making, the more likely it is to be manipulated](https://en.wikipedia.org/wiki/Campbell%27s_law). -- [[Data Culture | Data]] can be valuable in helping you understand the world, test hypotheses, and move beyond gut instincts or hunches. [[Metrics]] can be useful when they are in their proper context and place. +- [[Data Culture | Data]] can be valuable in helping you understand the world, test hypotheses, and move beyond gut instincts or hunches. [[Metrics]] can be useful when they are in their proper context and place. - Use data to identify friction points, and constantly experiment with changes to make things easier for you and your customers. - People within an organization commonly or typically give disproportionate weight to trivial issues (Law of triviality). - Train employees well enough they could get another job, but treat them well enough so they never want to. - [Apolitical](https://twitter.com/naval/status/1263322014372130817) work environment is hard to maintain. Choose your company battles and causes. -- Managers will hire more managers as the team scales and that creates new teams. Teams will fight to justify their existence. Beware of this build-up inertia. +- Managers will hire more managers as the team scales and that creates new teams. Teams will fight to justify their existence. Beware of this build-up inertia. - [As organizations become less efficient / less effective, they need more and more managers to "manage" that inefficiency. This kicks off a wicked cycle, because they'll self-identify with managing a problem ... which reinforces it.](https://mobile.twitter.com/johncutlefish/status/1472669773410410504) - [The art of org design is essentially effective iteration towards form-context fit. You need four sub-skills to do effective iteration](https://commoncog.com/blog/org-design-skill/). To get good at org design, you need to build more accurate models of the people in your org, learn how they respond to [[incentives]], and in build enough power and credibility to get your org changes to take place. - Transparency is a vital value. Transparency gets people to treat the company as their own. - Adoption of new [[processes]] should _always_ take the step-by-step iteration process into account. You should _never_ think of it as a system to be adopted wholesale; you should always think “hmm, this is a set of tools that seem to work for _some_ context; how do I know this works for mine?” And then you should break those processes down to atomized pieces, and apply them by running smaller, more iterative tests. Understanding the original context is usually key to understanding if the processes have a shot at working when applied to your company. -- As in other complex [[systems]], we usually blame individuals instead of exploring the root causes. The problem is rarely someone being a villain. It's almost always the system. -- [When facing organizational problems do not; ignore them, give up, switch to a top down approach, involve more "lead people", rely on heroes or aim for perfection](https://komoroske.com/slime-mold/). +- As in other complex [[systems]], we usually blame individuals instead of exploring the root causes. The problem is rarely someone being a villain. It's almost always the system. +- [When facing organizational problems do not; ignore them, give up, switch to a top down approach, involve more "lead people", rely on heroes or aim for perfection](https://komoroske.com/slime-mold/). - Periodically observe pain points that cost productivity, and task people to reduce them, thereby producing more compound leverage across the whole organization. - [In any organization, the people devoted to the benefit of the organization itself always get in control and those dedicated to the goals that the organization is supposed to accomplish have less and less influence, and sometimes are eliminated entirely](https://www.jerrypournelle.com/reports/jerryp/iron.html). -- Leaders in a healthy organization [[Communication | listen and communicate]]. +- Leaders in a healthy organization [[Communication | listen and communicate]]. ## Resources @@ -58,4 +58,4 @@ - [Startup Playbook](https://playbook.samaltman.com/) - Some advice about startups from Sam Altman. - [Awesome Startup](https://github.com/KrishMunot/awesome-startup) - A curated list of awesome books, videos, courses and resources about making a startup. - [Startup School Resources](https://www.startupschool.org/library) - Startup resources from YCombinator. - - [Make Handbook](https://makebook.io/) - Learn to bootstrap profitable startups the indie way. \ No newline at end of file + - [Make Handbook](https://makebook.io/) - Learn to bootstrap profitable startups the indie way. diff --git a/Parenting.md b/Parenting.md index 61d8ead..99115da 100644 --- a/Parenting.md +++ b/Parenting.md @@ -16,4 +16,3 @@ - [LessWrong Topic](https://www.lesswrong.com/tag/parenting) - [Notes from Don't Shoot The Dog](https://www.lesswrong.com/posts/Cf2xxC3Yx9g6w7yXN/notes-from-don-t-shoot-the-dog) - [Reasons why Babies Cry in the First Three Months, How to Tell Them Apart, and What to Do](https://probablydance.com/2022/02/19/reasons-why-babies-cry-in-the-first-three-months-how-to-tell-them-apart-and-what-to-do/) - diff --git a/Pareto Principle.md b/Pareto Principle.md index 7b65be3..91b318a 100644 --- a/Pareto Principle.md +++ b/Pareto Principle.md @@ -6,6 +6,6 @@ The **Pareto principle or the 80/20 rule states that eighty percent of the resul **There is usually a clever hack**. The world is not fair. Effort is not distributed as it should be. And this isn't because people are dumb, or not trying. This is the default state of the world. There's lots of [[slack]] all around us. Allocating your effort efficiently is hard. And this is the default state of the world for you. -[We spend most of our lives stuck in bad local optima](https://www.neelnanda.io/blog/mini-blog-post-22-the-8020-rule). We have a set of default actions, standards ways of doing things and solving problems we come across. And these are way better than nothing, but [[Systems#Inadequate Equilibria | nowhere near optimal]]. +[We spend most of our lives stuck in bad local optima](https://www.neelnanda.io/blog/mini-blog-post-22-the-8020-rule). We have a set of default actions, standards ways of doing things and solving problems we come across. And these are way better than nothing, but [[Systems#Inadequate Equilibria | nowhere near optimal]]. -To get out of a local optima, you need to develop the skill of noticing when you're in one, being creative to find a better way ([[Experimentation]]), and implementing that to move to a better one. \ No newline at end of file +To get out of a local optima, you need to develop the skill of noticing when you're in one, being creative to find a better way ([[Experimentation]]), and implementing that to move to a better one. diff --git a/Personal Handbooks.md b/Personal Handbooks.md index 7cb6101..ba12c65 100644 --- a/Personal Handbooks.md +++ b/Personal Handbooks.md @@ -12,4 +12,4 @@ - [Sergio Gasquez](https://sergiogasquez.notion.site/sergiogasquez/Sergio-Gasquez-Personal-Wiki-0d2f9be521094316aa12fcbbc5d20fab) - [Paul Copplestone](https://paul.copplest.one/knowledge/) -More at the [Meta Knowledge Github repository](https://github.com/RichardLitt/meta-knowledge) and the [Second Brain collection](https://github.com/KasperZutterman/Second-Brain). \ No newline at end of file +More at the [Meta Knowledge Github repository](https://github.com/RichardLitt/meta-knowledge) and the [Second Brain collection](https://github.com/KasperZutterman/Second-Brain). diff --git a/Piano.md b/Piano.md index 4343433..873c6e9 100644 --- a/Piano.md +++ b/Piano.md @@ -12,4 +12,4 @@ - [Bill Hilton](https://www.youtube.com/user/billhiltonbiz) - [Nahre Sol](https://www.youtube.com/channel/UC8R8FRt1KcPiR-rtAflXmeg) - [Andrew Furmanczyk](https://www.youtube.com/channel/UCpzgTNTgQsR9YYsyOm3k3KQ) - - [Dan the composer](https://www.youtube.com/user/danthecomposer/) \ No newline at end of file + - [Dan the composer](https://www.youtube.com/user/danthecomposer/) diff --git a/Pixel Art.md b/Pixel Art.md index bb80b84..db65f97 100644 --- a/Pixel Art.md +++ b/Pixel Art.md @@ -5,4 +5,4 @@ ## Resources - [PixelMe](https://pixel-me.tokyo/en/) -- [PixelIt](https://giventofly.github.io/pixelit/) \ No newline at end of file +- [PixelIt](https://giventofly.github.io/pixelit/) diff --git a/Planning.md b/Planning.md index 558834d..105d1cf 100644 --- a/Planning.md +++ b/Planning.md @@ -13,6 +13,6 @@ The goal of planning is to get to a unified and realistic plan for what the syst To help with planning, you should have these things: - Longterm Vision Statement. Where are you going. - Roadmap. A unified view of what the team is working towards shipping. -- List of options. +- List of options. -No matter what the final plan is, [[Teamwork#^473cb4 | document it]] and you'll have a log of all the plans to reflect back on. \ No newline at end of file +No matter what the final plan is, [[Teamwork#^473cb4 | document it]] and you'll have a log of all the plans to reflect back on. diff --git a/Podcasts.md b/Podcasts.md index efccec4..401dc6f 100644 --- a/Podcasts.md +++ b/Podcasts.md @@ -1,6 +1,6 @@ # Podcasts -You can explore all the podcast I'm subscribed to in [my PocketCast list](https://lists.pocketcasts.com/e0b1036d-ffe3-42af-ba4e-2c13a120a2b3). These are some of my favorite ones: +You can explore all the podcast I'm subscribed to in [my PocketCast list](https://lists.pocketcasts.com/e0b1036d-ffe3-42af-ba4e-2c13a120a2b3). These are some of my favorite ones: - [Lex Fridman Podcast](https://lexfridman.com/podcast/). Conversations about science, technology, history, philosophy and the nature of intelligence, consciousness, love, and power. - [Made You Think](https://madeyouthinkpodcast.com/). Episodes will explore books, essays, podcasts, and anything else that warrants further discussion, teaches something useful, or at the very least, exercises our brain muscles. diff --git a/Politics.md b/Politics.md index 0af5fbf..56096e1 100644 --- a/Politics.md +++ b/Politics.md @@ -10,10 +10,10 @@ - Don't attach to any movement so it doesn't become part of [[Identity| your identity]]. [Arguments are soldiers](https://www.lesswrong.com/posts/9weLK2AJ9JEt2Tt8f/politics-is-the-mind-killer). Once you attach to one side, you must support all arguments of that side, and attack all arguments that appear to favor the enemy side. - Political ideologies are mostly wrong. For most issues it's makes a lot more sense to study the issue in detail than try to have an opinion based on pre-packaged ideology. It's better to discuss issues without invoking teams. - Issues aren't binary. Political parties make it seem so to make it work with their political interests. When you spot a binary question, think if its really a binary one or it is much more nuanced. -- Some issues are not as important but are discussed much more times. The fact that some changes happens very gradually makes it hard for our brains that didn't evolve with subtle dangers in mind to realize the scope of the problem (e.g Climate Change vs terrorist attacks). [Sometimes, even if the issue is very simple to solve, its hard to discern its importance when every other issue is being raised as more important than the others](https://slatestarcodex.com/2017/11/30/book-review-inadequate-equilibria/). +- Some issues are not as important but are discussed much more times. The fact that some changes happens very gradually makes it hard for our brains that didn't evolve with subtle dangers in mind to realize the scope of the problem (e.g Climate Change vs terrorist attacks). [Sometimes, even if the issue is very simple to solve, its hard to discern its importance when every other issue is being raised as more important than the others](https://slatestarcodex.com/2017/11/30/book-review-inadequate-equilibria/). - Not all actions are equal. Some actions just validate your identify (arguing with someone online) and others don't seem right but make large differences (negotiating farm [[animals]] welfare). - We usually vote to whoever gives us simple (and probably wrong) solutions. -- Democracy is the worst form of government, except for all the others — Winston Churchill [_probably quoting someone else_](https://richardlangworth.com/worst-form-of-government). To reach more people, arguments and topics need to be simplified to the maximum, loosing trade-offs and nuance. +- Democracy is the worst form of government, except for all the others — Winston Churchill [_probably quoting someone else_](https://richardlangworth.com/worst-form-of-government). To reach more people, arguments and topics need to be simplified to the maximum, loosing trade-offs and nuance. - Groups that form around a goal can work better or worse, depending on how well the goal can be verified by the group. If you're forming a group based on [what percentage of your income are you willing to devote to altruism](https://www.effectivealtruism.org/), that's a really easy thing to monitor. - [Meritocracy isn't an "-ocracy" like democracy or autocracy, where people in wigs sit down to frame a constitution and decide how things should work. It's a dubious abstraction over the fact that people prefer to have jobs done well rather than poorly, and use their financial and social clout to make this happen](https://astralcodexten.substack.com/p/book-review-the-cult-of-smart). - [There's an imbalance between doing things and preventing things](https://astralcodexten.substack.com/p/ezra-klein-on-vetocracy). If a leader does something, and it's bad, then journalists will be on the scene to interview the victims of their failure, protesters can march against their abuses of power, etc. If a leader doesn't do something, and it would have been good, this is invisible except in rare cases. As the media becomes better at covering things, people become more outraged by abuses, we should expect the number of new policies that have large impact to go down. @@ -23,13 +23,13 @@ - What does this look/feel like to the people I don't know? - Everyone belongs to a tribe and underestimates how influential that tribe is on their thinking. Tribes reduce the ability to challenge ideas or diversify your views because no one wants to lose support of the tribe. Tribes are as self-interested as people, encouraging [[ideas]] and narratives that promote their survival. But they're exponentially more influential than any single person. So tribes are very effective at promoting views that aren't analytical or rational, and people loyal to their tribes are very poor at realizing it. - Utopia can't be planed from scratch! Push decisions to the edges (localism) where they have [[incentives]] to make good choices. - - A good counter argument is that people might not be educated enough to make the best decision and a centralized institution could do it much better for them (e.g: a government banning lead from most products is credited with the most significant global drop in crime rates in decades). + - A good counter argument is that people might not be educated enough to make the best decision and a centralized institution could do it much better for them (e.g: a government banning lead from most products is credited with the most significant global drop in crime rates in decades). - [Liberalism has a few big economic problems](https://slatestarcodex.com/2017/02/22/repost-the-non-libertarian-faq/); [[coordination]] issues (Moloch), irrationality and lack of information. - The costs of regulations are regressive: [much more easily absorbed by big companies than startups](https://slatestarcodex.com/2013/12/08/a-something-sort-of-like-left-libertarianism-ist-manifesto/). The problem with banning and regulating things is that it’s a blunt instrument. - *Could laws be self corrected?* When a law is approved, If X is not archived in Y time, withdraw law. Many of the problems people worry about probably won't exist in 10 years. There are likely new problems you could never have guessed would come up. [When writing a policy, include a few internal facing failure signals and a few external facing failure signals that make clear the policy isn't working anymore](https://bellmar.medium.com/the-death-of-process-cdb0151a41fe) and might be better to revisit. - Sometimes the more important thing is not [[Making Decisions | better mechanisms for the final decision-making step]], but better mechanisms for [discussing and coordinating](https://twitter.com/VitalikButerin/status/1433396553591320578) what to propose (explore the space) in the first place. - We should be exploring alternatives ways of doing things. Right now we have mostly one type of political system, one type of voting system and one method of science funding for example. -- [Communities die primarily by refusing to defend themselves](https://www.lesswrong.com/posts/tscc3e5eujrsEeFN4/well-kept-gardens-die-by-pacifism). Censorship and moderation might be required for a great community to continue existing. +- [Communities die primarily by refusing to defend themselves](https://www.lesswrong.com/posts/tscc3e5eujrsEeFN4/well-kept-gardens-die-by-pacifism). Censorship and moderation might be required for a great community to continue existing. - Being good at politics doesn't mean being good at taking decisions that help your voters. [High-functioning sociopaths climb the ladder, so now the world's run mostly by sociopaths](https://www.ribbonfarm.com/2009/10/07/the-gervais-principle-or-the-office-according-to-the-office/). ## [Voting Theory](https://www.lesswrong.com/posts/D6trAzh6DApKPhbv4/a-voting-theory-primer-for-rationalists) @@ -44,4 +44,4 @@ - [Charter Cities](https://youtu.be/mSHBma0Ithk) - [Quadratic Voting](http://ericposner.com/quadratic-voting/) and [Quadratic Funding](https://wtfisqf.com/). - [Georgism](https://astralcodexten.substack.com/p/your-book-review-progress-and-poverty) -- [Prediction Markets](https://astralcodexten.substack.com/p/instead-of-pledging-to-change-the) as a tool for accountability. \ No newline at end of file +- [Prediction Markets](https://astralcodexten.substack.com/p/instead-of-pledging-to-change-the) as a tool for accountability. diff --git a/Presentation Rules.md b/Presentation Rules.md index b4fe201..b9b4ceb 100644 --- a/Presentation Rules.md +++ b/Presentation Rules.md @@ -17,4 +17,4 @@ Some great advice for [public speaking presentations](http://www.jilles.net/perm ## Resources -- [Speaking.io](https://speaking.io) \ No newline at end of file +- [Speaking.io](https://speaking.io) diff --git a/Problem Solving.md b/Problem Solving.md index d7796c6..6acb057 100644 --- a/Problem Solving.md +++ b/Problem Solving.md @@ -17,7 +17,7 @@ - There are usually a number of possibilities for solving a problem. The first would be any solution that quickly gets the job done yet not actually permanent while the second would be a proper solution – which unfortunately takes longer and costs more. Know when to choose each option. [Nothing is more permanent than a temporary solution](https://thelightersideofwork.com/2021/04/nothing-is-more-permanent-than-a-temporary-solution/). - Solve problems by fixing the environment that allowed them to occur. - [Problem solving can be understood as a search problem](https://rs.io/the-science-of-problem-solving/). You start in some state, there's a set of neighbor states you can move to, and a final state that you would like to end up in. - - Experiment more. Solve problems in different ways. + - Experiment more. Solve problems in different ways. - Focus on the changes you have to do between your state and the desired ones. - Taking breaks during working on a problem solving is called incubation. Incubation enhances problem solving ability. - Problems are not disciplinary in nature but are holistic. @@ -40,7 +40,7 @@ Ask "why" 5 times, until you get to the root cause of your issue. [Five Whys](ht The simple steps: 1. Define the problem. -2. Ask "Why do I have this problem? / What is causing this problem?". +2. Ask "Why do I have this problem? / What is causing this problem?". 3. Make the answer as concrete as possible. 4. Repeat steps 2 and 3 until you run out of more [[ideas]]. (Aim for at least five times.) 5. Brainstorm solutions to each answer. What specific action might resolve that problem? @@ -50,4 +50,4 @@ Many problems have more than one root cause, so you may need to repeat the above ## Resources -- [Untools](https://untools.co). Collection of thinking tools and frameworks to help you solve problems, make decisions and understand systems. \ No newline at end of file +- [Untools](https://untools.co). Collection of thinking tools and frameworks to help you solve problems, make decisions and understand systems. diff --git a/Processes.md b/Processes.md index e3530a2..8d8dee7 100644 --- a/Processes.md +++ b/Processes.md @@ -6,9 +6,9 @@ Whether you're compiling code or making breakfast, it can be modeled as a repeat Write down processes, take measures and then iterate. **Speed of iteration beats the quality of iteration**. The difference between good and great is often an extra round of revision. You cannot improve what you cannot measure. You cannot improve what you cannot explain. -[There are three kinds of processes](https://fs.blog/tobi-lutke). -1. There's a kind of process that makes things that were previously impossible to do, possible. -2. Then there's a kind of process that makes something that was previously possible significantly simpler. +[There are three kinds of processes](https://fs.blog/tobi-lutke). +1. There's a kind of process that makes things that were previously impossible to do, possible. +2. Then there's a kind of process that makes something that was previously possible significantly simpler. 3. And then there's everything else. E.g: telling people to behave slightly different from what common sense tells them to do without making any impact. You can [optimize processes](https://youtu.be/lhbLNBqhQkc) through [experiments](https://rs.io/how-to-get-started-with-anything/), removing barriers, adding incentives, or using technology. diff --git a/Productivity.md b/Productivity.md index ff1c3e7..32ed3cc 100644 --- a/Productivity.md +++ b/Productivity.md @@ -9,4 +9,4 @@ - **What is optimal for me won't be optimal for you**. You'll have to experiment to find out what works best for you. - [[Journaling | Keep a log]] of what happened each day. You can also add what you've learned! - Create [[Checklist]] for repetitive processes. For example, a [[Checklist]] detailing all the task to do before ending the day. -- "Where is the good knife?" If you're looking for your good X, you have bad Xs. Throw those out. \ No newline at end of file +- "Where is the good knife?" If you're looking for your good X, you have bad Xs. Throw those out. diff --git a/Programming.md b/Programming.md index e5a7c71..2d4e697 100644 --- a/Programming.md +++ b/Programming.md @@ -57,7 +57,7 @@ A programmer should know [lots](http://programmer.97things.oreilly.com/wiki/inde - Discuss [trade-offs](https://twitter.com/kelseyhightower/status/774076482637312001), which you prefer, and reach a resolution. - [Every system eventually sucks](https://www.simplethread.com/20-things-ive-learned-in-my-20-years-as-a-software-engineer/). - **Keep the [[Feedback Loops | iteration loop]] short**. - - Invest in tools to [[Automation | automate]] and improve the development cycle (CI, CD). Decreasing build times a few seconds actually saves a lot of time over time. Deploy often to make the loop end to end. If you need to do something manually more than twice, then write a tool for the third time. + - Invest in tools to [[Automation | automate]] and improve the development cycle (CI, CD). Decreasing build times a few seconds actually saves a lot of time over time. Deploy often to make the loop end to end. If you need to do something manually more than twice, then write a tool for the third time. - **Avoid implicit rules**. - Implicit rules should always be made explicit and shared with others or automated. Ideally, all processes should be written as code, stored, and versioned. Minimize the cognitive load imposed on your users. diff --git a/Rationality.md b/Rationality.md index bf08e5f..42d98c3 100644 --- a/Rationality.md +++ b/Rationality.md @@ -1,7 +1,7 @@ # Rationality -- Aim to get an accurate picture of reality, even when that's unpleasant. - - Be self-aware about what you know and what you don't know. Aim to stay close to the [humility sweet spot](https://twitter.com/waitbutwhy/status/137655374551809638). +- Aim to get an accurate picture of reality, even when that's unpleasant. + - Be self-aware about what you know and what you don't know. Aim to stay close to the [humility sweet spot](https://twitter.com/waitbutwhy/status/137655374551809638). - See things as they are, not as you wish they were ([Scout Mindset](https://www.lesswrong.com/posts/yFJ7vCjefBxnTchmG/outline-of-galef-s-scout-mindset)). - For each subject you think you know, ask the following questions: - How could I be wrong about this? [In general, be less sure about what you know than intuition implies](https://www.lesswrong.com/tag/epistemic-modesty). @@ -15,7 +15,7 @@ - Stress test your ideas/assumptions/beliefs with experiments and facts as many times as possible. - Anything you know or do could be wrong. You get less dumb by saying things and getting feedback. [We all have crony beliefs](https://meltingasphalt.com/crony-beliefs/). From time to time, do a self-audit and figure out which ideas you've come to hold sacred and remind yourself that they're just ideas. - A great way to do that is to [bet on everything](https://www.lesswrong.com/posts/ybYBCK9D7MZCcdArB/how-to-measure-anything) where you can or will find out the answer. Even if you're only testing yourself against one other person, it's a way of calibrating yourself to avoid both overconfidence and under-confidence, which will serve you in good stead emotionally when you try to do [[Fallacies | inadequacy reasoning]]. It'll also force you to do falsifiable predictions. -- Instead of thinking "I'm sure X is fake!", try to think in terms of probabilities. E.g: I think there's a 90% chance X is fake. Instead of thinking in terms of changing your mind, think in terms of updating your probabilities. [This mindset](https://astralcodexten.substack.com/p/book-review-the-scout-mindset) makes it easier to remember that it’s not a question of winning or losing, but a question of being as accurate as possible. “Probability update” is less emotionally devastating than "I said X, but actually ~X, so I was wrong"). +- Instead of thinking "I'm sure X is fake!", try to think in terms of probabilities. E.g: I think there's a 90% chance X is fake. Instead of thinking in terms of changing your mind, think in terms of updating your probabilities. [This mindset](https://astralcodexten.substack.com/p/book-review-the-scout-mindset) makes it easier to remember that it’s not a question of winning or losing, but a question of being as accurate as possible. “Probability update” is less emotionally devastating than "I said X, but actually ~X, so I was wrong"). - You can try things to find out which ideas are right or wrong. It requires asking "What else would be true if this thing were true?" or "What would be different depending on whether X versus Y were true?". - Knowledge decays. Things you learned in the past might not be true nowadays (_status of Pluto as a planet, dinosaurs with feathers, number of people living, ..._). [Facts decay over time until they are no longer facts or perhaps no longer complete](https://fs.blog/2018/03/half-life/). - Don't fully trust Science (or History) as is not perfect. Studies are based on incorrect assumptions (from other studies), might have experimental issues, or might be manipulated by external factors (e.g: tobacco companies paying for studies). @@ -59,11 +59,11 @@ - You may approach something analytically while others approach it intuitively — and both styles can yield the same end results! - Humans think in very different styles, related to how they use their senses while thinking. For example, some people see images during a conversation for each concept, others "feel" concepts in their body, others have explicit models that they update, and many have some combination. Also, some people can't imagine in images, and others can't store faces. It's very strange that we enter adult life without a shared understanding of this. - Don't model the minds inside other people's brains as exactly the same as your own mind. Humans lack insight into their own minds and what is [common among everyone](https://slatestarcodex.com/2014/03/17/what-universal-human-experiences-are-you-missing-without-realizing-it/) or [unusually specific to a few](https://www.lesswrong.com/posts/baTWMegR42PAsH9qJ/generalizing-from-one-example). - - [We're all biased to our own personal history](https://www.collaborativefund.com/blog/ideas-that-changed-my-life/). Your personal experiences make up maybe 0.00000001% of what's happened in the world but maybe 80% of how you think the world works. + - [We're all biased to our own personal history](https://www.collaborativefund.com/blog/ideas-that-changed-my-life/). Your personal experiences make up maybe 0.00000001% of what's happened in the world but maybe 80% of how you think the world works. - When thinking about any question, imagine yourself considering a similar question, under circumstances that would bias you the opposite direction. If you stick with your opinion, it’s probably honest; if you’d change your opinion in the counterfactual, you probably had it because of bias. - [Counterfactual tests to improve rationality](https://astralcodexten.substack.com/p/book-review-the-scout-mindset): - **Status Quo Test**: If you’re defending the status quo, imagine that the opposite was the status quo. Would you be tempted to switch to what you have now? - - **Conformity Test:** Imagine that some common and universally-agreed idea was unusual; would you still want to do it? If not, you might be motivated by conformity bias. + - **Conformity Test:** Imagine that some common and universally-agreed idea was unusual; would you still want to do it? If not, you might be motivated by conformity bias. - **The Selective Skeptic Test:** How credible would you consider the same evidence if it supported the other side? - [Predictive processing](https://slatestarcodex.com/2017/09/05/book-review-surfing-uncertainty/) gives us more confidence in an admission that bias is possible, and a hope that there's something other than bias which we can latch onto as a guide. It helps provide a convincing framework we can use to figure out what's going on at all levels of cognition. - All points of view have complex context, many of which are predetermined by chance of birth, biology, and environment. There's no such thing as, "I only believe (x) because of (y)." our brains like simple, binary thinking, but real life is constantly challenging that impulse. @@ -81,4 +81,4 @@ - [Metaculus](https://www.metaculus.com/) - Community dedicated to generating accurate predictions about future real-world events by aggregating the collective wisdom, insight, and intelligence of its participants. that aren't certain. - [Rationality skill tree](https://www.lesswrong.com/posts/wccxMtZdEvHzLRNTZ/a-practice-of-rationality-sequence?commentId=BFaNYCKd3oQqQoZpH). -- [Center For Applied Rationality Handbook](https://rationality.org/files/CFAR_Handbook_2021-01.pdf) \ No newline at end of file +- [Center For Applied Rationality Handbook](https://rationality.org/files/CFAR_Handbook_2021-01.pdf) diff --git a/Recipes.md b/Recipes.md index 228ac1c..f285639 100644 --- a/Recipes.md +++ b/Recipes.md @@ -68,7 +68,7 @@ Mix everything and let it sit for 1 hour. - Mix the vinegar, water, sugar and salt together and get it to boil. Put everything else on a jar and let it sit for 1 day. -## Cold Brew +## Cold Brew @@ -81,4 +81,4 @@ Mix everything and let it sit for 1 hour. - Brew with a 1 part coffee to 8 parts water ratio. - Use a coarse grind. -- Put the mix on the fridge from 24 to 96 hours. \ No newline at end of file +- Put the mix on the fridge from 24 to 96 hours. diff --git a/Reducing Environmental Impact.md b/Reducing Environmental Impact.md index 738d4fc..607ffb9 100644 --- a/Reducing Environmental Impact.md +++ b/Reducing Environmental Impact.md @@ -9,7 +9,7 @@ - [Vote with your wallet by buy environmentally conscious things from environmentally conscious](https://youtu.be/yiw6_JakZFc) and if possible, local companies. - Opt for long lasting products over ones you will have to replace quickly. - Avoid plastic products. -- Plant plants and create gardens! +- Plant plants and create gardens! - Donate to organizations that save (better than planting new) trees. - Reduce meat consumption. - Donate to birth control projects. @@ -18,4 +18,4 @@ - [By focusing on the individuals, we miss the much bigger problem of climate change.](https://youtu.be/RSgXcFdHxFI?list=WL). Around 70% of emissions come for 100 companies. Push governments to transform the economy so individuals don't have all the pressure. - It's hard to make changes since climate change happens slowly and doesn't trigger our fight and fly response. We need [[Incentives]] that makes buying and using the good things the selfish thing to do. - What's good for the individual is harming the collective and no one is going to concede because is not [[Rationality | rational]]. E.g: it's cheaper to buy an foul car than an electric one. - - Tesla is changing the incentives so even if you don't care about environmental change, you'd buy a Tesla. \ No newline at end of file + - Tesla is changing the incentives so even if you don't care about environmental change, you'd buy a Tesla. diff --git a/Relationships.md b/Relationships.md index 118339b..6da6f2f 100644 --- a/Relationships.md +++ b/Relationships.md @@ -1,6 +1,6 @@ # Relationships -Tested advice for improving the chances of relationship success and satisfaction include: +Tested advice for improving the chances of relationship success and satisfaction include: 1. Do novel and exciting things with your partner often. 2. Say positive things to and about your partner at least 5 times more often than you say negative things. 3. Spend each week writing about why your relationship is better than some others you know about. @@ -9,4 +9,4 @@ Tested advice for improving the chances of relationship success and satisfaction Some random tips: - Have fun with the people you love. -- Build small groups. Small communities do more things that larger ones. \ No newline at end of file +- Build small groups. Small communities do more things that larger ones. diff --git a/Remote Jobs.md b/Remote Jobs.md index ff27d01..7cc7baf 100644 --- a/Remote Jobs.md +++ b/Remote Jobs.md @@ -5,4 +5,4 @@ - [Remotive](https://remotive.io/) - Hand-screens live remote jobs from remote companies. - [Outer Join](https://outerjoin.us/) - Remote jobs in data science. - [Quickapply](https://quickapply.io/) - Apply to 80+ internships with one click. - - [Occuply](https://occuply.io/) - Apply to hundreds of jobs without ever answering the same question twice. \ No newline at end of file + - [Occuply](https://occuply.io/) - Apply to hundreds of jobs without ever answering the same question twice. diff --git a/Resolving Disagreement.md b/Resolving Disagreement.md index 902a4d8..c4361b9 100644 --- a/Resolving Disagreement.md +++ b/Resolving Disagreement.md @@ -13,7 +13,7 @@ We should be arguing in a constructive fashion: treating arguments as an opportu - As much data as possible to backup claims. [Cognitive biases](https://www.titlemax.com/discovery-center/lifestyle/50-cognitive-biases-to-be-aware-of-so-you-can-be-the-very-best-version-of-you/) are limits and mistakes in human judgment that prevent someone from acting rationally. They are present in every aspect of human life, and in tense situations like arguments, they tend to appear more often as emotions are heightened and the brain gets overloaded. - Agree on the terminology. Similar understanding of terms makes discussion more productive. - Separate the topic from the community. E.g: cryptocurrencies have toxic communities but very interesting ideas. -- If you debate it it right, you’ll end up respecting the other person. +- If you debate it it right, you’ll end up respecting the other person. - [Sometimes, you'll end up with **high-level generators of disagreement**](https://slatestarcodex.com/2018/05/08/varieties-of-argumentative-experience/). It is what remains when everyone understands exactly what’s being argued, and agrees on what all the evidence says, but have vague and hard-to-define reasons for disagreeing anyway. - [Make disagreement fun](https://twitter.com/waitbutwhy/status/1461620476363612169): - Your motivation for arguing is more "obsession with finding the truth" than "winning a competitive game". @@ -37,4 +37,4 @@ Tips to argue efficiently: - Express what you see and what you think! Remember, kindness matters. You might be looking at a screen or shouting to a device, but you are really [[talking]] to a person. - Identify and propose a solution. You should try to build consensus by demonstrating how your solution will resolve everyone's concerns, not just your own. - Outline the benefits and advantages of your proposal. -- Understanding. Either nail down agreement on a next action or step, or work together to develop alternatives. \ No newline at end of file +- Understanding. Either nail down agreement on a next action or step, or work together to develop alternatives. diff --git a/Routine.md b/Routine.md index ec50ae8..75083e1 100644 --- a/Routine.md +++ b/Routine.md @@ -10,20 +10,20 @@ A way to keep yourself on track with your [[habits]] is to have a morning routin ## Small Actions -Small lifestyle changes that can lead to large impact: +Small lifestyle changes that can lead to large impact: - Start every day as a producer, not a consumer. - Stretch each time you stand up. - Go for small walks after lunch. - No screens on the bedroom. -- Read one page a day. +- Read one page a day. - Be specific (time, words, actions). - Take [[time]] to reflect and make time for ([[mindfulness]]). - Hike often with friends. - [[Writing | Write]] more. -- Consume content mindfully. +- Consume content mindfully. - Do experiments with life (A/B tests). - Automate one thing. - Chat with everyone. - Actively reach out to friends and family. -On the higher level, you can also have an [[Annual Review List]] to remind yourself some cool things! \ No newline at end of file +On the higher level, you can also have an [[Annual Review List]] to remind yourself some cool things! diff --git a/Signaling.md b/Signaling.md index 52f695a..55c8ec4 100644 --- a/Signaling.md +++ b/Signaling.md @@ -4,9 +4,9 @@ - Most of our everyday actions can be traced back to some form of signaling or status seeking. - A classic example of this would be a luxury watch: A Rolex isn't better at telling the time than a cheap Casio – but a Rolex signals something about its owner's economic power and thus their social standing. - When signaling, the more expensive and useless the item is, the more effective it is as a signal. Although eyeglasses are expensive, they're a poor way to signal wealth because they're very useful; a person might get them not because they is very rich but because they really needs glasses. On the other hand, a large diamond is an excellent signal; no one needs a large diamond, so anybody who gets one anyway must have money to burn. -- Our brains deliberately hide this fact from us and others (self deception). Be [[Mindfulness | mindfull]] of your actions. +- Our brains deliberately hide this fact from us and others (self deception). Be [[Mindfulness | mindfull]] of your actions. - [Signaling can be broken down into different components](https://julian.digital/2020/03/28/signaling-as-a-service/): - Signal Message: This is whatever (hidden) subtext you are trying to convey. - Signal Distribution: The method of distributing the signal message. - Signal Amplification: How do you make sure your message stand out? -- Software perfectly complements physical goods by distributing their signal messages at scale. Maximizing scale, however, prevents it from monetizing said distribution. This is why [[Social Media Issues | social media]] services are free to use. The added signaling value is solely captured by the physical products that are being shared. \ No newline at end of file +- Software perfectly complements physical goods by distributing their signal messages at scale. Maximizing scale, however, prevents it from monetizing said distribution. This is why [[Social Media Issues | social media]] services are free to use. The added signaling value is solely captured by the physical products that are being shared. diff --git a/Slack.md b/Slack.md index 0321ac0..c4baea3 100644 --- a/Slack.md +++ b/Slack.md @@ -1,20 +1,20 @@ # Slack -- Slack is the absence of binding constraints on behavior. -- Lack of slack compounds. It gets harder to get out of that state over time. +- Slack is the absence of binding constraints on behavior. +- Lack of slack compounds. It gets harder to get out of that state over time. - If you want to try things, you have to have the slack to pick up errors. -- Slack allows exploration. -- [Slack prevents desperation and helps planing for long term (by not having to put all the effort in the short term)](https://thezvi.wordpress.com/2017/09/30/slack/). +- Slack allows exploration. +- [Slack prevents desperation and helps planing for long term (by not having to put all the effort in the short term)](https://thezvi.wordpress.com/2017/09/30/slack/). - When a part of a system lack slacks, it can't collaborate or help other parts. - Adding slack to a system might make it more efficient. - Make sure that under normal conditions _you_ have Slack. Value it. Guard it. Spend it only when Worth It. If you lose it, fight to get it back. - [Slack creates _positive externalities_ for the group](https://www.lesswrong.com/posts/3qX2GipDuCq5jstMG/slack-has-positive-externalities-for-groups). In the other hand, is not properly valued by the group. - Any system that must pass information between multiple, tightly integrated subsystems, there is a well understood concept of maximum sustainable load. We know that number to be roughly 60% of maximum possible load for all systems. - + ### Examples of Slack - + - Money not budgeted for anything in particular, or which can easily be spent on something else instead, is financial slack. - [[Time]] not scheduled for anything in particular, or which can easily be rescheduled, is time slack. - Space not used for anything in particular, or which can easily be used for something else, is space slack. - Capacity for excess stress is emotional slack. -- Multiple social groups which one can fall back on, or the ability to make new friends quickly, provide social slack \ No newline at end of file +- Multiple social groups which one can fall back on, or the ability to make new friends quickly, provide social slack diff --git a/Sleep.md b/Sleep.md index 51904d6..7c55942 100644 --- a/Sleep.md +++ b/Sleep.md @@ -7,4 +7,4 @@ - [[Fitness | Exercise]]. - [Resting well is one of the highest compounding life habits](https://news.ycombinator.com/item?id=25582000). Makes everything else better. The better you rest, the more you enjoy life. - Sleep in a dark and cold room. To lower your body temperature you can take a bath before going to bed. -- Don't stay in bed if you can't sleep. \ No newline at end of file +- Don't stay in bed if you can't sleep. diff --git a/Social Games.md b/Social Games.md index a505533..89d8f9c 100644 --- a/Social Games.md +++ b/Social Games.md @@ -2,7 +2,7 @@ - [Hanabi](https://hanabi.cards/). - [Wavelength](https://gjeuken.github.io/telewave). [Alternative](https://longwave.web.app/). -- [Codenames](https://www.horsepaste.com/). [Alternative](http://those.codes/). Can be also played with [Dixit cards](https://meteuphoric.files.wordpress.com/2016/06/pic2664878_lg.jpg). +- [Codenames](https://www.horsepaste.com/). [Alternative](http://those.codes/). Can be also played with [Dixit cards](https://meteuphoric.files.wordpress.com/2016/06/pic2664878_lg.jpg). - [Wits and Wagers](https://www.mindblastgames.com/wits/). - [Diplomacy](https://play.google.com/store/apps/details?id=se.oort.diplicity). Also [Conspiracy](https://play.google.com/store/apps/details?id=com.badfrog.conspiracy.app), [Primacy](https://www.playprimacy.com/landing) and [Backstabbr](https://www.backstabbr.com/). - [The Schelling Game](https://www.lesswrong.com/posts/kM3Xd2mJeWtsGkgSW/the-schelling-game-a-k-a-the-coordination-game). Discern Schelling points among the group. @@ -11,13 +11,13 @@ - [Stopots](https://stopots.com/es/). Choose a letter, think about things starting with it. - [Two Rooms and a Boom](https://boardgamegeek.com/boardgame/134352/two-rooms-and-boom). [Print and Play version](https://drive.google.com/drive/folders/1_jbxtyH0V0xACK_crdIbf-QMFv0aw7pr). - [Cockroach Poker](https://boardgamegeek.com/boardgame/11971/cockroach-poker). [Can be played with two standard decks](https://www.reddit.com/r/boardgames/comments/ah8t5r/has_anyone_tried_cockroach_poker_with_a_regular/). -- [Secret Hitler](https://www.secrethitler.com/assets/Secret_Hitler_Print_and_Play.pdf). +- [Secret Hitler](https://www.secrethitler.com/assets/Secret_Hitler_Print_and_Play.pdf). - [Two of these people are lying](https://youtu.be/NPaz6mFsSjU). Everyone puts a weird Wikipedia articles. Someone pulls a random one. People should come up with a compelling description and the goal is to discern what is true and what is false. - [So Long Sucker](https://boardgamegeek.com/boardgame/8304/so-long-sucker). ### Card Games -- [New Eleusis](https://web.archive.org/web/20190822201119/http://www.matuszek.org/eleusis1.html). +- [New Eleusis](https://web.archive.org/web/20190822201119/http://www.matuszek.org/eleusis1.html). - [Skull](https://boardgamegeek.com/boardgame/92415/skull). - [Oh, Hell!](https://www.pagat.com/exact/ohhell.html) - [All Card Games](https://www.pagat.com/). A list of card games all around the world. @@ -27,4 +27,4 @@ - [Netgames](https://netgames.io/). Social games for your phone. - [Rocket Crab](https://rocketcrab.com/). Party games for phones. -- [Gartic Phone](https://garticphone.com/). The drawing telephone game. \ No newline at end of file +- [Gartic Phone](https://garticphone.com/). The drawing telephone game. diff --git a/Social Media Issues.md b/Social Media Issues.md index 9288aa0..2a4cf4c 100644 --- a/Social Media Issues.md +++ b/Social Media Issues.md @@ -24,4 +24,4 @@ - You compare yourself with the best possible version of everyone else curated in their feeds. - Social Media companies have incentives to build echo chambers as that's one of the best ways to create engagement and keep users active. - [As a creator, Social Media companies use their filtering power to make money forcing people to pay to show the content to users](https://youtu.be/l9ZqXlHl65g). - - E.g. Instagram controls what shows and in which order it does to maximize time spent in app and make money. \ No newline at end of file + - E.g. Instagram controls what shows and in which order it does to maximize time spent in app and make money. diff --git a/Spaced Repetition.md b/Spaced Repetition.md index 989d5e6..d1f3977 100644 --- a/Spaced Repetition.md +++ b/Spaced Repetition.md @@ -4,4 +4,4 @@ - Use one big deck. - [What makes Spaced Repetition better than conventional flashcards is that it manages the review schedule. If you can answer a question correctly, the time interval between reviews gradually expands](http://augmentingcognition.com/ltm.html). - Make cards following the [20 rules of formulating knowledge](https://www.supermemo.com/en/archives1990-2015/articles/20rules). -- If memorizing something will likely save you five minutes in the future, add it to your preferred Spaded Repetition Software. \ No newline at end of file +- If memorizing something will likely save you five minutes in the future, add it to your preferred Spaded Repetition Software. diff --git a/Stoicism.md b/Stoicism.md index 66b70c2..011b731 100644 --- a/Stoicism.md +++ b/Stoicism.md @@ -11,4 +11,4 @@ - Stoic ideas inevitably lead to greater mindfulness. - Accept rather than fight every little thing. - Judge yourself accurately and honestly. -- Causes (stress, overwhelm) are within us. Don't blame people or circumstances. You have a choice. \ No newline at end of file +- Causes (stress, overwhelm) are within us. Don't blame people or circumstances. You have a choice. diff --git a/Systems.md b/Systems.md index c5fa77d..4dd6937 100644 --- a/Systems.md +++ b/Systems.md @@ -7,7 +7,7 @@ A system is anything with multiple parts that depend on each other. In other wor - Responsiveness. - Know what the system is doing and make the [[Feedback Loops]] fast. - [[Decentralization | Decentralized]]. -- Permissionless. +- Permissionless. ## Changing Systems To [change a system](https://intenseminimalism.com/2015/a-framework-for-thinking-about-systems-change/) you need vision, skills, [[Incentives | incentives]], resources and an action plan. Changing a [complex system](https://complexityexplained.github.io/) is hard and [even if the intention is good, the result might not](https://fs.blog/2013/10/iatrogenics/). @@ -16,7 +16,7 @@ First, focus on [[Incentives]]. [Don't be angry at the people who are benefiting Keep in mind intervening in a system requires some kind of theory, some kind of model where the positive effects will definitely be better than the side effects - and given how little we know and how bad we are at prediction, this will probably be wrong. A great way to start is removing things, kind of like a negative intervention, and so probably good (e.g: you're unlikely to find a medicine as helpful as smoking is harmful, so focus on stopping smoking). -[A complex system that works is invariably found to have evolved from a simple system that worked](https://en.wikipedia.org/wiki/John_Gall_(author)#Gall's_law)(more [elementary systems functions](https://en.wikipedia.org/wiki/Systemantics#Elementary_systems_functions)). +[A complex system that works is invariably found to have evolved from a simple system that worked](https://en.wikipedia.org/wiki/John_Gall_(author)#Gall's_law)(more [elementary systems functions](https://en.wikipedia.org/wiki/Systemantics#Elementary_systems_functions)). Complex systems usually have [attractor landscapes](https://ncase.me/attractors/) that can be used to change it. [The world is richer and more complicated than we give it credit for](https://slatestarcodex.com/2017/03/16/book-review-seeing-like-a-state/). @@ -30,7 +30,7 @@ A good approach to incrementally change a system (similar to [[Evolution | natur If everyone agrees the current system doesn't work well, who perpetuates it? Some [systems with systemic/incentives failures are broken in multiple places so that no one actor can make them better](https://slatestarcodex.com/2014/07/30/meditations-on-moloch/), even though, in principle, some [magically coordinated action could move to a new stable state](https://equilibriabook.com/molochs-toolbox/). -A system needs competition and [slack](https://slatestarcodex.com/2020/05/12/studies-on-slack/) (the absence of binding constraints on behavior). By having some margin for error, the system is allowed to pursue opportunities and explore approaches that improve it. +A system needs competition and [slack](https://slatestarcodex.com/2020/05/12/studies-on-slack/) (the absence of binding constraints on behavior). By having some margin for error, the system is allowed to pursue opportunities and explore approaches that improve it. Interaction between system actors causes **externalities**: the consequences of their actions on _other actors or processes_. This is important because, intuitively, humans are self-centered, and it’s easy to not notice the effects your actions have on others. And it almost never feels as _visceral_ as the costs and benefits to yourself. The canonical examples are [[coordination]] problems, like climate change. Taking a plane flight has strong benefits to me, but costs everyone on Earth a little bit, a negative externality. And a lot of the problems in the world today boil down to coordination problems where our actions have negative externalities. @@ -60,4 +60,4 @@ Remember, sometimes not doing something is better than doing it ([Primum non noc - Ongoing over-fishing of ocean fish. Each individual fishery (and, at a higher level, each country) would prefer a world where everyone fishes a sustainable amount, rather than over-fishing and crashing the fish populations that they all rely upon, but without a centralized enforcement mechanism, they have no way of ensuring that the other fisheries (or countries) go along with them in cutting back on fishing, so unilaterally doing so would simply make them get out-competed by others. - Countries building up their militaries. Most of the use of sizable militaries is fighting against other militaries (and as a deterrent against such), so they are overall a negative-sum game. If countries all agreed to cut back their militaries, they would (for the most part) all benefit, but due to the competitive nature, there is a strong incentive to not cut back. - Using companies producing widgets as an example, each company might wish to fairly pay their workers, maintain a safe work environment, and not pollute the environment. However, other companies can gain an edge by sacrificing things in favor of producing more widgets (e.g. hiring more workers at cheaper wages). Thus, the principled company must make similar changes, or get out-competed. This can continue until the companies have all sacrificed everything they can in favor of more [[productivity]], even if all of them would have preferred to peacefully coexist with comfortable work conditions. -- Doctors being overly cautious in treatment. The [[Incentives]] punish positive mistakes much more heavily than negative ones. In this case, any deviation from what is considered to be the "proper" way of dealing with a case subjects the doctor to risk of being sued for malpractice in a way that sticking to the "proper" method does not, even if the deviation would have been a net positive in expectation for the patient. \ No newline at end of file +- Doctors being overly cautious in treatment. The [[Incentives]] punish positive mistakes much more heavily than negative ones. In this case, any deviation from what is considered to be the "proper" way of dealing with a case subjects the doctor to risk of being sued for malpractice in a way that sticking to the "proper" method does not, even if the deviation would have been a net positive in expectation for the patient. diff --git a/Talking.md b/Talking.md index a6c3567..31032d5 100644 --- a/Talking.md +++ b/Talking.md @@ -11,4 +11,4 @@ - Make [interesting questions](https://docs.google.com/document/d/1K_iFxFt9lh1i0mxKRIhOSd2e8X1LNvxnihbChKXhyOc/mobilebasic) to know people better. Use FORD (Family, Occupation, Recreation, Dreams) as fallback topics. - Remember people's names. Humans want to be significant. We strive for meaning. - Dishonest Flattery while effective in some cases, will destroy you long term. If you are unable to find a compliment about another human being that is truthful, you're not trying hard enough. - - Your goal is not to do what _you_ think is best, it’s to help _others_. This includes respecting their preferences, and respecting their autonomy. It’s key that you listen to feedback, be open to the possibility that your actions are systematically unhelpful, and work to build better models of your friends and their preferences. In an ideal world I’d only take the actions that are net good, and avoid all of the ones that are net bad, but in a limited information world this is impossible. And empirically, actually trying _far_ outweighs not trying at all. But you still want to get as net good as possible! \ No newline at end of file + - Your goal is not to do what _you_ think is best, it’s to help _others_. This includes respecting their preferences, and respecting their autonomy. It’s key that you listen to feedback, be open to the possibility that your actions are systematically unhelpful, and work to build better models of your friends and their preferences. In an ideal world I’d only take the actions that are net good, and avoid all of the ones that are net bad, but in a limited information world this is impossible. And empirically, actually trying _far_ outweighs not trying at all. But you still want to get as net good as possible! diff --git a/Teamwork.md b/Teamwork.md index 8748f95..4d8dfb7 100644 --- a/Teamwork.md +++ b/Teamwork.md @@ -5,16 +5,16 @@ - When coming up with a long-term vision is important to stay abstract. - Stick to defining components and keep concepts generic (cache, database, algorithm, ...). Show how the components interact. - Define boundaries and limitations of each component. -- Work in the open and [[Documentation | document]] everything. Transparency increases understanding and reduces synchronization challenges. **[Emulate Open Source projects](https://tomayko.com/blog/2012/adopt-an-open-source-process-constraints) and [[Remote Jobs | remote companies]]**. +- Work in the open and [[Documentation | document]] everything. Transparency increases understanding and reduces synchronization challenges. **[Emulate Open Source projects](https://tomayko.com/blog/2012/adopt-an-open-source-process-constraints) and [[Remote Jobs | remote companies]]**. - Create a [[Company Handbooks | handbook]] to store your [[Company Knowledge Management | company knowledge]]. Document: - [[Processes]]. Status updates, [[Design Docs]], [onboarding docs/scripts](https://about.gitlab.com/blog/2020/02/10/lessons-learned-as-data-team-manager/), [[Checklist]], ... - - Decisions. Context and rationale can be documented in a durable location. + - Decisions. Context and rationale can be documented in a durable location. - Each team should [keep a changelog](https://keepachangelog.com/en/1.0.0/). [The company too](https://medium.com/linear-app/startups-write-changelogs-c6a1d2ff4820). ^473cb4 - - Aim to [confirm and log decisions](https://understandlegacycode.com/blog/earn-maintainers-esteem-with-adrs/) to move them forward. + - Aim to [confirm and log decisions](https://understandlegacycode.com/blog/earn-maintainers-esteem-with-adrs/) to move them forward. - Consistent changelogs also communicate new features, the value they get from your product, and your commitment to improving it. - - [[Meetings]] agendas and conclusions. + - [[Meetings]] agendas and conclusions. - Responsibilities. Things that aren't your fault can still be your responsibility. - - Defaults. Each thing should have a place by default, docs, issues, ... + - Defaults. Each thing should have a place by default, docs, issues, ... - Aim to be a completely autonomous team. Everyone should feel empower to make decisions. Those who are responsible for something must have the means and context to effect it. You build it, you run it! **The company strategy guides the team, it doesn't tell it what to do.** - Run [Automated Check-ins](https://basecamp.com/features/checkins) to share things explicitly. What are people working on, what are they planning to work on next, ... - Lack of ownership is the root of all evil. @@ -34,13 +34,13 @@ - A more focused backlog makes it easier and faster to plan cycles, and ensures the work will actually get done. - **Focus on business outcomes, not on technologies.** - When you start from a shared understanding – that you’re all doing your best you can – you can foster a compassionate working environment. - - Everyone on your team should assume that everyone else on the team is doing their best work, given their circumstances. + - Everyone on your team should assume that everyone else on the team is doing their best work, given their circumstances. - Trust people. Add [[Processes]] where you need to replace some level of trust. - Times change, trends change, cultures change. Make it explicit. - **How to drive change in a team**: find people who agree on the problem, start small, experiment, scale, repeat. - Scale organizational efforts across a portfolio of synergistic products. - Ask people ["when do you think you'll get this done"](https://mobile.twitter.com/Carnage4Life/status/1438982223395393536), write it down and then follow up at that time. That makes teams more effective. -- When building something: +- When building something: 1) Question everything. 2) Remove more than you add. 3) Optimize what works. @@ -54,26 +54,26 @@ - Strive for constructive conflict. Get people to [[Asking Questions | ask questions]]. Engage in passionate, unfiltered debate about what you need to do to succeed. - Encourage to fail. Failing is good if the team [[Learning | learns]] from it! - Encourage effectiveness. Find ways to free up your time. -- Communication is a central part of working in teams. Prefer [[Asynchronous Communications]], use common [[Communication | communications]] techniques and be friendly. Trust and efficient communication has a big impact on team effectiveness. +- Communication is a central part of working in teams. Prefer [[Asynchronous Communications]], use common [[Communication | communications]] techniques and be friendly. Trust and efficient communication has a big impact on team effectiveness. - Have a primary [[Communication]] channel. - Use long-form [[Writing]], rather than [[Meetings]], speaking, and chatting. Speaking only helps who's in the room, [[Writing]] helps everyone. - Prioritize things that will compound [on shipping faster](https://youtu.be/p2XVU7jLGQw). - Make time to build abstractions and tools that increase your team's pace of shipping. Focus on Developer Experience. - - Break big ideas into small digestible pieces. + - Break big ideas into small digestible pieces. - Weeks of programming can save you hours of [[planning]]. Plan and write [[Design Docs]]! - Reduce blockers. Every [small inconvenience](https://www.lesswrong.com/posts/reitXJgJXFzKpdKyd/beware-trivial-inconveniences) slows much more than it might seem. - - Deploy often. Don't wait for perfection. Ship and iterate. Fix time and change the scope. + - Deploy often. Don't wait for perfection. Ship and iterate. Fix time and change the scope. - When everything is important then nothing is important. - Assign as few possible to a project. Should have an owner and a stakeholder. - Optimizing for short term speed is dangerous if you don't allow some slack to pick up things that will make you faster in the long run. - If you want to optimize for speed, you need an experimentation platform to track the impact of changes. Teams need to learn how to [disagree and commit](https://en.wikipedia.org/wiki/Disagree_and_commit). -- Look for a way to decouple things as much as possible and don't aim for perfection. Aim for eventual convergence. +- Look for a way to decouple things as much as possible and don't aim for perfection. Aim for eventual convergence. - [Learned helplessness](https://en.wikipedia.org/wiki/Learned_helplessness) can happen in a team. Two of the main reasons of this [normalization of deviance](https://danluu.com/wat/): - The team needs to follow processes that have either been externally imposed, or internally imposed but no-one remembers exactly why. - The sheer scale and/or complexity of how things work. There is truly no-one who understands the emergent behavior of the [[Systems | system]]. - E.g: Slow _boiling frog_ situations where existing tools have become ineffective but no one noticed. -- [Act as if you might leave on short notice](https://jmmv.dev/2021/04/always-be-quitting.html). Document your knowledge, long-term plans, meetings, train people around you, empower other people, delegate and keep learning! -- You have to put in more effort to make something appear effortless. Effortless, elegant performances are often the result of a large volume of effortful. Praise this instead of complex solutions. +- [Act as if you might leave on short notice](https://jmmv.dev/2021/04/always-be-quitting.html). Document your knowledge, long-term plans, meetings, train people around you, empower other people, delegate and keep learning! +- You have to put in more effort to make something appear effortless. Effortless, elegant performances are often the result of a large volume of effortful. Praise this instead of complex solutions. - Invisible work will happen. If you're doing it, make an effort to share and get credit for it. Build a narrative (story) for your work. Arm your manager and fight recency bias keeping track of all the things you've done. - As a manager, give problems to solve, not solutions. - Most software or processes should be opinionated. In increases [[Coordination | collaboration]]. Flexible processes lets everyone invent their own workflows, which eventually creates chaos as teams scale. @@ -98,4 +98,3 @@ - [Gitlab Communications](https://about.gitlab.com/handbook/communication/). - [Basecamp Communications](https://basecamp.com/guides/how-we-communicate). - [Engineering Fundamentals Checklist](https://microsoft.github.io/code-with-engineering-playbook/ENG-FUNDAMENTALS-CHECKLIST/). - diff --git a/The Four Laws of Behavior Change.md b/The Four Laws of Behavior Change.md index 224f2c1..f59ec23 100644 --- a/The Four Laws of Behavior Change.md +++ b/The Four Laws of Behavior Change.md @@ -20,4 +20,4 @@ - Prime your environment to make future good habits easier and to increase friction for bad habits. 4. Make it satisfying. - Attach some immediate gratification to your habits that reinforce your desired [[Identity]]. - - The human brain evolved to [[Time | prioritize]] immediate rewards over delayed rewards. \ No newline at end of file + - The human brain evolved to [[Time | prioritize]] immediate rewards over delayed rewards. diff --git a/Themes.md b/Themes.md index 91cb2a0..2c1aecb 100644 --- a/Themes.md +++ b/Themes.md @@ -31,4 +31,4 @@ These are the 3 themes I try to keep in my at my home. - No bad knifes. - Make the right thing to do the easiest thing to do. -- Make easy to [[Automation | automate]] stuff. \ No newline at end of file +- Make easy to [[Automation | automate]] stuff. diff --git a/Thought Experiments.md b/Thought Experiments.md index 9d1ed21..115ff60 100644 --- a/Thought Experiments.md +++ b/Thought Experiments.md @@ -16,4 +16,5 @@ A thought experiment is a device with which one performs an intentional, structu ### Interesting Thought Experiments -- [Experience Machine](https://en.m.wikipedia.org/wiki/Experience_machine). \ No newline at end of file +- [Experience Machine](https://en.m.wikipedia.org/wiki/Experience_machine). +- [The iPhone Thought Experiment](https://waitbutwhy.com/table/iphone-thought-experiment). diff --git a/Time.md b/Time.md index 8f3e1cf..9334354 100644 --- a/Time.md +++ b/Time.md @@ -10,7 +10,7 @@ Time is the most valuable and least replaceable resource. Just like money, [time - Lists help you to summarize your next steps and to not lose focus. If you place them in a very visible place it makes easier to accomplish [[Goals]]. - Decompose lists items into smaller steps. - Doing the same thing over and over again without getting tired is what computers are good at, humans have other skills. -- Time is not fungible. The value of saving some time on a certain thing would depend on the time of the day, day of the week, how much stamina you have, and how bored you are, among other things. +- Time is not fungible. The value of saving some time on a certain thing would depend on the time of the day, day of the week, how much stamina you have, and how bored you are, among other things. - If a task takes less than [two minutes](https://jamesclear.com/how-to-stop-procrastinating), do it. It'll make you more productive and also unclutter your mind task's backlog. - Do the tasks in the right order! One strategy might be starting with the one that could make the others irrelevant or easier. - Time-boxing is [[Planning]] how you spend your days in advance and it's so effective because it allows you to iterate. If you didn't complete everything you outlined, you know exactly why -- because you've documented how you planned to spend your time. @@ -28,4 +28,4 @@ Time is the most valuable and least replaceable resource. Just like money, [time - Things you use for a significant fraction of your life are worth investing in. - The window of time we can expect things to remain the same is decreasing. Things change faster and faster. To save time we do "technology". [Technology gives us extra time and deeply affect how we live](https://youtu.be/zHL9GP_B30E). - Mortality is the main source of scarcity. If we had infinite time, we would be less concerned with whether something was faster. The reason speed has value is because time has value; the reason time has value is because human life has value, and lifespans are finite. [If you made lifespans much longer, you'd reduce the effective cost of everything](https://balajis.com/the-purpose-of-technology/). The ultimate purpose of technology is to eliminate mortality. -- Spend money on experiences. \ No newline at end of file +- Spend money on experiences. diff --git a/Trip Planning.md b/Trip Planning.md index ca9125b..2c78bcd 100644 --- a/Trip Planning.md +++ b/Trip Planning.md @@ -18,4 +18,4 @@ - Medicines. - ID cards. - Card deck to play games. -- Phone charger. \ No newline at end of file +- Phone charger. diff --git a/Values.md b/Values.md index 1dc9582..168ddee 100644 --- a/Values.md +++ b/Values.md @@ -2,12 +2,6 @@ **Values** or **principles** are what you stand for in life — they are often things that you are for or against — what you believe in and are willing to support and stand up for. Values make you even if you don't know what are yours. -You are what you do (eat, listen, read, watch). Not what you say, not what you believe, not how you vote, but what you spend your time on. +You are what you do (eat, listen, read, watch). Not what you say, not what you believe, not how you vote, but what you spend your time on. These are the values I try to stand for. **[[Curiosity | Curious]], [[Mindfulness | Mindful]] and [[Openness | Open]]**. - - - - - - diff --git a/Web Based Tools.md b/Web Based Tools.md index de87456..4280388 100644 --- a/Web Based Tools.md +++ b/Web Based Tools.md @@ -14,5 +14,5 @@ Collection of awesome web based tools. - [HackMD](https://hackmd.io/) - [Jitsi](https://meet.jit.si/) -- [GitHub Projects](https://github.com/features/issues) -- [Ountline](https://github.com/outline/outline) \ No newline at end of file +- [GitHub Projects](https://github.com/features/issues) +- [Ountline](https://github.com/outline/outline) diff --git a/Writing Team Key Results.md b/Writing Team Key Results.md index 7677090..da025f7 100644 --- a/Writing Team Key Results.md +++ b/Writing Team Key Results.md @@ -15,7 +15,7 @@ ## Process 1. Brainstorm draft KRs focusing more on the “shape” than the content. -2. State your assumptions. +2. State your assumptions. - Why does this team KR affect our company KR? - Why this target number? 3. Iterate and get feedback. @@ -30,4 +30,4 @@ Three useful templates: ## Resources - [Objectives and Key Result](https://github.com/joelparkerhenderson/objectives-and-key-results) -- [Key Performance Indicator](https://github.com/joelparkerhenderson/key-performance-indicator) \ No newline at end of file +- [Key Performance Indicator](https://github.com/joelparkerhenderson/key-performance-indicator) diff --git a/Writing a Roadmap.md b/Writing a Roadmap.md index a404f40..9ce953f 100644 --- a/Writing a Roadmap.md +++ b/Writing a Roadmap.md @@ -24,4 +24,4 @@ Best practices to follow when building and managing a roadmap: ## Resources -- [How to write a really clear roadmap, the goal to achieve with the roadmap, the optimal format, and examples of this being done well across the project/industry.](https://github.com/ipfs/team-mgmt/blob/master/ROADMAP_HOW_TO.md) \ No newline at end of file +- [How to write a really clear roadmap, the goal to achieve with the roadmap, the optimal format, and examples of this being done well across the project/industry.](https://github.com/ipfs/team-mgmt/blob/master/ROADMAP_HOW_TO.md) diff --git a/Writing.md b/Writing.md index f3226d5..d8d9e7d 100644 --- a/Writing.md +++ b/Writing.md @@ -35,4 +35,4 @@ [If you have already written lots of concept-oriented atomic around the topic, your task is more like editing than composition. You can make an outline by shuffling the note titles, write notes on any missing material, and edit them together into a narrative.](https://notes.andymatuschak.org/z3PBVkZ2SvsAgFXkjHsycBeyS6Cw1QXf7kcD8) -Instead of having a task like “write an outline of the first chapter,” you have a task like “find notes which seem relevant.” Each step feels doable. \ No newline at end of file +Instead of having a task like “write an outline of the first chapter,” you have a task like “find notes which seem relevant.” Each step feels doable. diff --git a/YouTube Channels.md b/YouTube Channels.md index 1f6d8ef..4610025 100644 --- a/YouTube Channels.md +++ b/YouTube Channels.md @@ -17,4 +17,4 @@ - [The Engineer Guy](https://www.youtube.com/user/engineerguyvideo). Bill Hammack explores the world of engineering (from fiber optic to the [design of aluminium beverage can](https://www.youtube.com/watch?v=hUhisi2FBuw&t=1s)). - [LEMMiNO](https://www.youtube.com/c/LEMMiNO). Documentaries and list videos. - [Adam Ragusea](https://www.youtube.com/user/aragusea). Home cooking videos marinated with some science. -- [You Suck At Cooking](https://www.youtube.com/c/yousuckatcooking). Fun cooking videos. \ No newline at end of file +- [You Suck At Cooking](https://www.youtube.com/c/yousuckatcooking). Fun cooking videos. diff --git a/publish.css b/publish.css index 246a809..b7ed923 100644 --- a/publish.css +++ b/publish.css @@ -456,4 +456,4 @@ input.task-list-item-checkbox:checked { .page-header { display: none; -} \ No newline at end of file +}