From 8211fb54e8da909f5e3a3b1c72bb441ef2db7dd8 Mon Sep 17 00:00:00 2001 From: David Gasquez Date: Thu, 21 Mar 2024 14:57:41 +0100 Subject: [PATCH] :art: --- Company Handbooks.md | 2 +- Coordination.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Company Handbooks.md b/Company Handbooks.md index 7222275..dac5174 100644 --- a/Company Handbooks.md +++ b/Company Handbooks.md @@ -38,4 +38,4 @@ More examples in the [Handbook of Handbooks](https://hackmd.io/@yHk1snI9T9SNpiFu - [Campight](https://camplight.net/public/documents/guidebook.pdf) - [CrispDNA](https://dna.crisp.se/docs/index.html) - [Disco.coop](https://manifesto.disco.coop/) -- [IndieWeb](https://indieweb.org/) \ No newline at end of file +- [IndieWeb](https://indieweb.org/) diff --git a/Coordination.md b/Coordination.md index 2980ea8..25891ed 100644 --- a/Coordination.md +++ b/Coordination.md @@ -26,7 +26,7 @@ - The requirements to govern a commons without tragedy: - Clear boundaries. - Managed by locals. - - In a small community, everybody knows everybody, and can keep track of what they do. This makes small groups iterated games which rewards trust and penalizes sociopath behavior. + - In a small community, everybody knows everybody, and can keep track of what they do. This makes small groups iterated games which rewards trust and penalizes sociopath behavior. - Community makes its own rules. - Community can monitor behavior. - Graduated sanctions for those who violate community rules.