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2 changes: 1 addition & 1 deletion Meditation.md
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- Meditation is a simple practice available to all, which can reduce stress, increase calmness and clarity and promote [[Mental Health|happiness]]. Learning how to meditate is straightforward, and the benefits can come quickly. Even just a few minutes a day can make a big difference revealing and refactoring various [mental motions](https://www.lesswrong.com/posts/WYmmC3W6ZNhEgAmWG/a-mechanistic-model-of-meditation#Uses_for_moments_of_introspective_awareness_).
- If you have more introspective awareness of the exact processes that are happening in your mind, you can make more implicit assumptions conscious, causing your brain's built-in contradiction detector to notice when they contradict your later learning. Also, getting more feedback about what exactly is happening in your mind allows you to notice more wasted motion in general.
- The goal of meditation is not to quit having thoughts, but to observe them, watch them without reacting and rationalizing them. This helps rewire the way your brain works similar to cognitive behavioral therapy. Typically, people who work towards this, have less anxiety and depression because they don't react to every thought they have, which gives them a greater control of their emotions.
- In [[Programming]] terms, it defragments the hard drive and repairs errors in the OS.
- In [[programming]] terms, it defragments the hard drive and repairs errors in the OS.
- Too many distractions lead to a heavy mind.
- Meditating is controlling [[Focus|attention]]. Everything is downstream attention. Practice [mindfulness meditation](https://youtu.be/hQo-CQzoW24) to improve your attention and noticing.

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18 changes: 7 additions & 11 deletions Mental Health.md
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# Mental Health

- When it comes to [mental health](https://jjbeshara.com/2020/06/04/mental-wealth/), our society approaches it like we did with physical health 50 years ago. We only think about it when something goes wrong.
- We benefit from approaching mental health like we invest in anything else in our lives ([[Finances]], [[Relationships]], careers, [[Fitness|physical health]], etc), where one builds wealth in this area by continuous, conscious investment.
- We benefit from approaching mental health like we invest in anything else in our lives ([[finances]], [[relationships]], careers, [[Fitness|physical health]], etc), where one builds wealth in this area by continuous, conscious investment.
- Be [[Mindfulness|grateful]] for all the people and things you have. Accept you're not in full control of your destiny. [Success depends on luck](https://youtu.be/3LopI4YeC4I). Luck is a function of surface area. More experiences generate more serendipity.
- Lots of little good things is the path to happiness. You want frequent boosts not rare big stuff.
- Maintain strong social ties. Social [[Relationships]] boost happiness. Sharing amazing experiences with those closest to you is as good as it gets.
- Maintain strong social ties. Social [[relationships]] boost happiness. Sharing amazing experiences with those closest to you is as good as it gets.
- Be around nature. Have some houseplants as they improve mood.
- If you have trouble reading internal signals, try [debugging yourself](https://philome.la/jace_harr/you-feel-like-shit-an-interactive-self-care-guide/play/index.html).
- Retrace your path to actions: Examine your behavior and identify the feeling. Ask yourself what story are you telling yourself that causes those emotions. Then, examine the facts and adjust the story to impact your emotions.

## Aversion

Aversion is any sort of mental mechanism that causes us to be less likely to engage in a particular (mental as well as physical) activity, or to do so only with pain, displeasure, or discomfort. Pavlovian conditioning can cause humans to unconsciously flinch from even thinking about a serious personal problem ([Ugh Fields](https://www.lesswrong.com/posts/EFQ3F6kmt4WHXRqik/ugh-fields)) you might have.
Aversion is any sort of mental mechanism that causes us to be less likely to engage in a particular (mental as well as physical) activity, or to do so only with pain, displeasure, or discomfort. Pavlovian conditioning can cause humans to unconsciously flinch from even thinking about a serious personal problem ([ugh Fields](https://www.lesswrong.com/posts/EFQ3F6kmt4WHXRqik/ugh-fields)) you might have.

Aversions can be conscious or unconscious, reasoned or felt, verbal or visceral, and they can range anywhere from a slight tinge of antipathy to outright phobias.

There are many reasons folks feel [helplessly blankness](https://www.lesswrong.com/posts/puhPJimawPuNZ5wAR/learned-blankness) about understanding a given topic, including:

1. Simple habit. You are not used to thinking about it; and so you just automatically dont.
2. Desire to avoid initial blunders that will force you to emotionally confront potential incompetence (as with my fear of writing fiction);
1. Simple habit. You are not used to thinking about it; and so you just automatically don't.
2. Desire to avoid initial blunders that will force you to emotionally confront potential incompetence (as with my fear of writing fiction).
3. Avoidance of social conflict, or of status-claims; if your boss/friends/whoever will be upset by your disagreement, it may be more comfortable to “[not understand](https://quoteinvestigator.com/2017/11/30/salary)” the domain.

If youd like to reduce your learned blankness, try to [notice areas you care about, that you have been treating as blank defaults](https://www.lesswrong.com/posts/puhPJimawPuNZ5wAR/learned-blankness#Notice_your_learned_blankness). Then, seed some thoughts in that area: set a timer, and write as many questions as you can about that topic before it beeps.
If you'd like to reduce your learned blankness, try to [notice areas you care about, that you have been treating as blank defaults](https://www.lesswrong.com/posts/puhPJimawPuNZ5wAR/learned-blankness#Notice_your_learned_blankness). Then, seed some thoughts in that area: set a timer, and write as many questions as you can about that topic before it beeps.

Aversions are [[Problem Solving|decomposable problems]]. Break it down into

smaller pieces so that you can think about them separately one at a time and

solve them.
Aversions are [[Problem Solving|decomposable problems]]. Break it down into smaller pieces so that you can think about them separately one at a time and solve them.
14 changes: 9 additions & 5 deletions Mindfulness.md
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# Mindfulness

- Enjoy Life. Enjoy people. Appreciate the fact that [you're alive](https://youtu.be/9D05ej8u-gU). Be grateful and [[Meditation|mindful]] about it. You take things for granted, and then they're gone. Don't wait to do things that matter, and savor the time you have. Be present and enjoy the moment as a child does. [Life is short](http://paulgraham.com/vb.html), [enjoy the silly bit in between](https://youtu.be/-mu780uB7mI).
- Make [[time]] to reflect. Don't waste time doing anything you don't enjoy by momentum. Not doing something that isn't worth doing is a wonderful way to spend your [[time]].
- Look at the big picture and don't climb the current mountain out of inertia (ranks in business, status among friends, ...).
- [If you haven't done it already, schedule a day and time when you can realistically assess how you want your life to affect you and other people, and what you must change to better achieve this](https://www.lesswrong.com/posts/4psQW7vRwt7PE5Pnj/too-busy-to-think-about-life).
- Enjoy Life. Enjoy people. Appreciate the fact that [you're alive](https://youtu.be/9D05ej8u-gU). Be grateful and [[Meditation|mindful]] about it.
- [Life is short](http://paulgraham.com/vb.html), [enjoy the silly bit in between](https://youtu.be/-mu780uB7mI).
- You take things for granted, and then, they're gone. Don't wait to do things that matter, and savor the time you have. Be present and enjoy the moment as a child does.
- [Humans quickly return to a relatively stable level of happiness despite major positive or negative events or life changes](https://en.wikipedia.org/wiki/Hedonic_treadmill). Optimize for tranquility in your life.
- Make [[time]] to reflect. Don't waste time doing anything by momentum if you don't enjoy it. Not doing something that isn't worth doing is a wonderful way to spend your [[Time]]. Look at the big picture and don't climb the current mountain out of inertia (ranks in business, status among friends, ...). [If you haven't done it already, schedule a day and time when you can realistically assess how you want your life to affect you and other people, and what you must change to better achieve this](https://www.lesswrong.com/posts/4psQW7vRwt7PE5Pnj/too-busy-to-think-about-life).
- One task at a time. [[Focus|No distractions]].
- **KISS**. What would less/simple look like?
- When [[Communication|communicating]], do it in a clear and concise way.
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- [When you think in categories, you underestimate how different (in may other dimensions) two facts are when they are in the same category, you overestimate how different they are when there is a boundary between them and, when you pay attention to these boundaries you don't realize about the big picture](https://www.youtube.com/watch?v=NNnIGh9g6fA).
- We rationalize things through one lens. Real causes are gray and hard to understand.
- Recognize that tradeoffs happen everywhere. List them explicitly.
- We trade [[Time]] against money against effort against happiness against social capital — we can do so blindly, and hope for the best, or we can think about them carefully and deliberately, and take advantage of opportunities to get more of everything (arbitrage). Identify all your relevant currencies, and note which are being spent faster or are more valuable.
- We trade [[time]] against money against effort against happiness against social capital — we can do so blindly, and hope for the best, or we can think about them carefully and deliberately, and take advantage of opportunities to get more of everything (arbitrage). Identify all your relevant currencies, and note which are being spent faster or are more valuable.
- Appreciate what you have. [Don't overestimate the hedonic impact of future events](https://waitbutwhy.com/2013/11/life-is-picture-but-you-live-in-pixel.html). [Showing gratitude for the good things you have is the most powerful happiness boosting activity there is](https://youtu.be/WPPPFqsECz0).
- There's no second chance at life. [This is the one chance you have to live as a talking monkey in space at the best point in history as the smartest species on the planet using magic on a daily basis like the internet and jet planes and smartphones with access to all human knowledge at your fingertips and the chance to talk about how cool being alive is](https://youtu.be/VLAAy_pM-k8).
- Do not change because of what others or society want, change because of what you want. It's easy to get carried by the environment and start doing things you don't want to do.
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- Overcome the bystander effect: there is something that everyone wants to *happen* but nobody wants to be the one to *do* it. Develop the reflex of noticing bystander apathy in your environment, and actively do the thing. E.g. ask a question when there's a confusing point in a talk, notice tiny tragedies of the commons (an empty jug of water that nobody wants to refill), notice when everyone feels uncomfortable being the first to, say, dance at a party, and just do it.
- [Our behavior is made up of a complex and chaotic soup of so many factors that it's downright silly to think there's a singular, autonomous "you" calling the shots](https://youtu.be/GRYcSuyLiJk).
- Tools and ideas are not neutral. They have baked some principles and values.
- E.g: [[Social Media Issues]], [[Blockchain]] protocols that use PoW wasting energy.
- A person holding a hammer interacts with the world in a different way and could be considered a different entity. Same with ideas.
- E.g: [[Social Media Issues|social media]] encourages rage, [[blockchain]] protocols "waste" energy using Proof of Work.
- A person holding a hammer interacts with the world in a different way. It is a different entity. Same with ideas.
- Most of the world is held together with duct tape so don't be surprised when it breaks.
4 changes: 2 additions & 2 deletions Modularity.md
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# Modularity

Modularity is a property of [[Systems]]. It means:
Modularity is a property of [[systems]]. It means:

- Loosely coupling. Breaking a chair shouldn't break the dinner!
- Multiple parts that play well together. This allows systems to develop [[Emergence]].
- Multiple parts that play well together. This allows systems to develop [[emergence]].
- Dividing a large systems into multiple smaller competing ones will make them evolve different rule-set and will allow you to pick the best one.
12 changes: 6 additions & 6 deletions Network Effects.md
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Networks rule our world. From the chemical reaction pathways inside a cell, to the web of relationships in an ecosystem, to the trade and political networks that shape the course of history.

[Network effects occur when the value of a product or service is subject to the number of users. A positive network effect means that a product or service becomes more valuable to its users as more people use it.](https://julian.digital/2021/12/20/the-power-of-defaults/)
[Network effects occur when the value of a product or service is subject to the number of users. A positive network effect means that a product or service becomes more valuable to its users as more people use it.](https://julian.digital/2021/12/20/the-power-of-defaults/)

Network [diffusion](https://meltingasphalt.com/interactive/going-critical/) is the way things move and spread, somewhat chaotically, across a network. For example:

- Infectious diseases jumping from host to host within a population
- Memes spreading across a follower graph on social media
- A wildfire breaking out across a landscape
- Ideas and practices diffusing through a [[Culture]]
- Neutrons cascading through a hunk of enriched uranium
- Infectious diseases jumping from host to host within a population.
- Memes spreading across a follower graph on social media.
- A wildfire breaking out across a landscape.
- Ideas and practices diffusing through a [[culture]].
- Neutrons cascading through a hunk of enriched uranium.
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