Skip to content

A Roguelike dungeon crawler game where players can explore randomly generated maps, pick up health items and weapons, and fight enemies. The goal is to defeat enemies, level up, and ultimately beat the boss to win. The game features turn-based combat and random item/enemy placement.

Notifications You must be signed in to change notification settings

davidecarluccio/roguelike-dungeon-crawler-game

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Build a Roguelike Dungeon Crawler Game

Objective: Build an app that is functionally similar to this: https://codepen.io/freeCodeCamp/full/apLXEJ/.

Fulfill the below user stories and get all of the tests to pass. Use whichever libraries or APIs you need. Give it your own personal style.

User Story: I have health, a level, and a weapon. I can pick up a better weapon. I can pick up health items.

User Story: All the items and enemies on the map are arranged at random.

User Story: I can move throughout a map, discovering items.

User Story: I can move anywhere within the map's boundaries, but I can't move through an enemy until I've beaten it.

User Story: Much of the map is hidden. When I take a step, all spaces that are within a certain number of spaces from me are revealed.

User Story: When I beat an enemy, the enemy goes away and I get XP, which eventually increases my level.

User Story: When I fight an enemy, we take turns damaging each other until one of us loses. I do damage based off of my level and my weapon. The enemy does damage based off of its level. Damage is somewhat random within a range.

User Story: When I find and beat the boss, I win.

User Story: The game should be challenging, but theoretically winnable.

When you are finished, include a link to your project on CodePen and click the "I've completed this challenge" button.

You can get feedback on your project by sharing it on the freeCodeCamp forum.

About

A Roguelike dungeon crawler game where players can explore randomly generated maps, pick up health items and weapons, and fight enemies. The goal is to defeat enemies, level up, and ultimately beat the boss to win. The game features turn-based combat and random item/enemy placement.

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published