diff --git a/CHANGELOG.md b/CHANGELOG.md index 4162d9b..fec91c0 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,7 @@ +# 1.1.1 +## Bug fixes +- Fix build on non x86_64 architectures + # 1.1.0 ## Breaking changes diff --git a/daemon/src/render/shader.rs b/daemon/src/render/shader.rs index cc8e609..c2a0428 100644 --- a/daemon/src/render/shader.rs +++ b/daemon/src/render/shader.rs @@ -12,7 +12,7 @@ use super::gl; pub unsafe fn create_shader( gl: &gl::Gl, shader: gl::types::GLenum, - sources: &[*const i8], + sources: &[*const std::ffi::c_char], ) -> Result { let shader = gl.CreateShader(shader); gl_check!(gl, "calling CreateShader");