From 4a996b29c97e71cbc5f78acee9d92d60857445c0 Mon Sep 17 00:00:00 2001 From: Jason Dagit Date: Fri, 13 Sep 2024 15:58:41 -0700 Subject: [PATCH] Disable debugging even more --- src/widget/glow_canvas.rs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/widget/glow_canvas.rs b/src/widget/glow_canvas.rs index 4dd5e62..60b805a 100644 --- a/src/widget/glow_canvas.rs +++ b/src/widget/glow_canvas.rs @@ -299,6 +299,7 @@ fn paint( // Everything after this point is just the low level opengl rendering code +#[allow(dead_code)] fn gl_debug(source: u32, typ: u32, id: u32, severity: u32, message: &str) { let source_name = match source { glow::DEBUG_SOURCE_API => "API", @@ -347,7 +348,7 @@ unsafe fn init_gl_resources(gl: &eframe::glow::Context) -> OpenGLResources { debug_assert_eq!(gl.get_error(), 0); //gl.enable(glow::DEBUG_OUTPUT); debug_assert_eq!(gl.get_error(), 0); - gl.debug_message_callback(gl_debug); + //gl.debug_message_callback(gl_debug); debug_assert_eq!(gl.get_error(), 0); let vert = gl.create_shader(glow::VERTEX_SHADER).expect("create vert");