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Added fast_obj library
C/C++ CI #570: Commit c5e195a pushed by corporateshark
November 4, 2024 03:02 9m 8s master
November 4, 2024 03:02 9m 8s
GitHub: use Vulkan SDK 1.3.296.0 for all GitHub Actions
C/C++ CI #569: Commit 3904fa3 pushed by corporateshark
November 2, 2024 07:16 11m 0s master
November 2, 2024 07:16 11m 0s
Download Android Vulkan Validation Layers 1.3.296.0
C/C++ CI #568: Commit d98edf0 pushed by corporateshark
November 2, 2024 07:12 9m 3s master
November 2, 2024 07:12 9m 3s
November 2, 2024 07:05 8m 57s
Simplified optional extensions management
C/C++ CI #566: Commit bf6351c pushed by corporateshark
November 2, 2024 06:57 8m 40s master
November 2, 2024 06:57 8m 40s
Enable all ray tracing extensions automatically
C/C++ CI #565: Commit 576fb01 pushed by corporateshark
November 2, 2024 05:49 8m 22s master
November 2, 2024 05:49 8m 22s
November 2, 2024 05:25 8m 29s
Get the list of Vulkan device extensions
C/C++ CI #563: Commit 1a41b67 pushed by corporateshark
November 2, 2024 05:17 9m 30s master
November 2, 2024 05:17 9m 30s
Removed unused getInstanceExtensionProps()
C/C++ CI #562: Commit 27d1aa5 pushed by corporateshark
November 2, 2024 05:16 8m 19s master
November 2, 2024 05:16 8m 19s
Use a reference instead of a pointer
C/C++ CI #561: Commit 35c7803 pushed by corporateshark
November 2, 2024 05:02 9m 6s master
November 2, 2024 05:02 9m 6s
Use clamp sampler for ImGui
C/C++ CI #560: Commit 1b577ca pushed by corporateshark
October 29, 2024 07:23 9m 39s master
October 29, 2024 07:23 9m 39s
Implemented helper function getVkImage()
C/C++ CI #559: Commit 2c7d4e0 pushed by corporateshark
October 28, 2024 09:00 9m 9s master
October 28, 2024 09:00 9m 9s
Use index() instead of indexAsVoid() for ImGui interaction
C/C++ CI #558: Commit ed59ab5 pushed by corporateshark
October 28, 2024 08:42 9m 0s master
October 28, 2024 08:42 9m 0s
ImTextureID is now uint64_t starting from ImGui v1.91.4
C/C++ CI #557: Commit 6dad911 pushed by corporateshark
October 28, 2024 08:38 8m 33s master
October 28, 2024 08:38 8m 33s
Updated ImGui to v1.91.4
C/C++ CI #556: Commit 23512f5 pushed by corporateshark
October 28, 2024 08:32 8m 40s master
October 28, 2024 08:32 8m 40s
Updated meshoptimizer to v0.22
C/C++ CI #555: Commit 0f50e77 pushed by corporateshark
October 28, 2024 08:31 8m 33s master
October 28, 2024 08:31 8m 33s
Enable VkPhysicalDeviceFeatures::shaderInt64
C/C++ CI #554: Commit 3201a98 pushed by corporateshark
October 27, 2024 01:53 9m 13s master
October 27, 2024 01:53 9m 13s
Improved texture views support
C/C++ CI #553: Commit d591b16 pushed by corporateshark
October 24, 2024 08:43 8m 43s master
October 24, 2024 08:43 8m 43s
Initial implementation of texture views
C/C++ CI #552: Commit 06bc885 pushed by corporateshark
October 22, 2024 09:33 8m 36s master
October 22, 2024 09:33 8m 36s
Implemented ComponentMapping::identity()
C/C++ CI #551: Commit 0c837b6 pushed by corporateshark
October 22, 2024 09:30 8m 50s master
October 22, 2024 09:30 8m 50s
Fixed maxLod calculation bug
C/C++ CI #550: Commit 4dbaa86 pushed by corporateshark
October 22, 2024 09:25 8m 33s master
October 22, 2024 09:25 8m 33s
Create image view with identity swizzle for storage images
C/C++ CI #549: Commit fe57f92 pushed by corporateshark
October 22, 2024 08:16 8m 58s master
October 22, 2024 08:16 8m 58s
Fixed a bunch of typos
C/C++ CI #548: Commit c203a54 pushed by corporateshark
October 19, 2024 20:59 9m 23s master
October 19, 2024 20:59 9m 23s
Handle depth MSAA resolve
C/C++ CI #547: Commit 88c34b4 pushed by corporateshark
October 19, 2024 09:54 9m 22s master
October 19, 2024 09:54 9m 22s
Enable GL_EXT_samplerless_texture_functions in compute shaders
C/C++ CI #546: Commit 0809e62 pushed by corporateshark
October 19, 2024 05:55 8m 59s master
October 19, 2024 05:55 8m 59s