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fix(mmserver): fix explicit sync on nvidia proprietary
The implementation, besides being buggy, relied on something which I didn't realize was Mesa-specific. Importing syncobj timelines as timeline semaphores using the OPAQUE_FD handle type only works on vulkan implementations which use syncobj internally to implement timeline semaphores - so only Mesa. This also tightens up the sync code so that semaphores are allocated and destroyed correctly, and always waited on even if multiple content updates precede a frame. See KhronosGroup/Vulkan-Docs#2473 This reverts commit 32c0d17. The first attempt at this fix (in 8d57864) was incorrect, and the second attempt (in 8f806b2) was missing some files.
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