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Version 3.9.3.1

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@Str4tos Str4tos released this 26 Aug 15:25
· 8 commits to main since this release

Bug Fixes

  • [iOS] Fixed an issue with empty value for UserTrackingUsageDescriptionKey in iOS build.
  • [Editor] Fixed configuration file cache between iOS builds.
  • [Editor] Added prebuilt check that the project is located on the same drive as the engine for Windows machine.

Note

When building an application on a Windows machine, it is crucial to ensure that your project folder is located on the same drive as the Unreal Engine installation directory. (e.g., both on C: or both on D:)
Unreal Engine relies on specific paths and directories during the build process. If the project and Unreal Engine are located on different drives, it may cause path resolution problems, leading to potential build failures or incorrect behavior.