From ea7fd1372ae7d29e08632e1e1cbc9f9520e8c24d Mon Sep 17 00:00:00 2001 From: Space V <40030799+ahcenezdh@users.noreply.github.com> Date: Tue, 28 Nov 2023 19:30:55 +0100 Subject: [PATCH] fix --- GRAPHICS/SetScaleformMovieToUseLargeRt.md | 4 ++-- VEHICLE/SetTransformRateForAnimation.md | 2 +- VEHICLE/SetTransformToSubmarineUsesAlternateInput.md | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/GRAPHICS/SetScaleformMovieToUseLargeRt.md b/GRAPHICS/SetScaleformMovieToUseLargeRt.md index 9be09558c..73c22f123 100644 --- a/GRAPHICS/SetScaleformMovieToUseLargeRt.md +++ b/GRAPHICS/SetScaleformMovieToUseLargeRt.md @@ -6,10 +6,10 @@ aliases: ["0x32F34FF7F617643B"] ```c // 0x32F34FF7F617643B -void SET_SCALEFORM_MOVIE_TO_USE_LARGE_RT(cs_type(Any) int scaleformHandle, cs_type(Any) bool toggle); +void SET_SCALEFORM_MOVIE_TO_USE_LARGE_RT(int scaleformHandle, cs_type(Any) bool toggle); ``` -### Used to configure a Scaleform to use a large rendertarget. This can be useful for centering text for example, when displaying the name of an organization. (DLC Import/Export) +Used to configure a Scaleform to use a large rendertarget. This can be useful for centering text for example, when displaying the name of an organization. (DLC Import/Export) ## Parameters * **scaleformHandle**: The handle of the Scaleform to be used. diff --git a/VEHICLE/SetTransformRateForAnimation.md b/VEHICLE/SetTransformRateForAnimation.md index a0a5ec2f5..f6a1b0ed2 100644 --- a/VEHICLE/SetTransformRateForAnimation.md +++ b/VEHICLE/SetTransformRateForAnimation.md @@ -9,7 +9,7 @@ aliases: ["0x498218259FB7C72D", "_SET_UNK_FLOAT_0x104_FOR_SUBMARINE_VEHICLE_TASK void SET_TRANSFORM_RATE_FOR_ANIMATION(Vehicle vehicle, float transformRate); ``` -### Affects the playback speed of the submarine car conversion animations. Does not affect hardcoded animations such as the wheels being retracted. In decompiled scripts the only value used for transformRate is 2.5. +Affects the playback speed of the submarine car conversion animations. Does not affect hardcoded animations such as the wheels being retracted. In decompiled scripts the only value used for transformRate is 2.5. ## Parameters * **vehicle**: The vehicle for which the submarine car conversion animation speed should be adjusted. diff --git a/VEHICLE/SetTransformToSubmarineUsesAlternateInput.md b/VEHICLE/SetTransformToSubmarineUsesAlternateInput.md index d0a16f178..3740e56d1 100644 --- a/VEHICLE/SetTransformToSubmarineUsesAlternateInput.md +++ b/VEHICLE/SetTransformToSubmarineUsesAlternateInput.md @@ -9,7 +9,7 @@ aliases: ["0x41B9FB92EDED32A6", "_SET_UNK_BOOL_0x102_FOR_SUBMARINE_VEHICLE_TASK" void SET_TRANSFORM_TO_SUBMARINE_USES_ALTERNATE_INPUT(Vehicle vehicle, bool toogle); ``` -### This native changes the key used to transform a vehicle into submarine mode. When set to true, the transformation key switches from the default raise/lower convertible roof key (usually 'H') to the special vehicle transformation key (usually 'X'). +This native changes the key used to transform a vehicle into submarine mode. When set to true, the transformation key switches from the default raise/lower convertible roof key (usually 'H') to the special vehicle transformation key (usually 'X'). ## Parameters * **vehicle**: The vehicle for which the submarine mode should be configured.