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Update PATHFIND/GetNthClosestVehicleNode.md
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Co-authored-by: Dillon Skaggs <dillskaggs@gmail.com>
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coalaura and AvarianKnight authored Oct 28, 2024
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2 changes: 1 addition & 1 deletion PATHFIND/GetNthClosestVehicleNode.md
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Expand Up @@ -5,7 +5,7 @@ ns: PATHFIND

```c
// 0xE50E52416CCF948B 0xF125BFCC
BOOL GET_NTH_CLOSEST_VEHICLE_NODE(float x, float y, float z, int nthClosest, Vector3* outPosition, cs_type(Any) int nodeFlags, cs_type(Any) float zMeasureMult, cs_type(Any) float zTolerance);
BOOL GET_NTH_CLOSEST_VEHICLE_NODE(float x, float y, float z, int nthClosest, Vector3* outPosition, int nodeFlags, cs_type(Any) float zMeasureMult, cs_type(Any) float zTolerance);
```
Same as [`GET_CLOSEST_VEHICLE_NODE`](#_0x240A18690AE96513), but returns the nth closest node instead of the first.
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