diff --git a/GRAPHICS/DrawMarker.md b/GRAPHICS/DrawMarker.md index f7ec68349..38b74cdf1 100644 --- a/GRAPHICS/DrawMarker.md +++ b/GRAPHICS/DrawMarker.md @@ -5,7 +5,7 @@ ns: GRAPHICS ```c // 0x28477EC23D892089 0x48D84A02 -void DRAW_MARKER(int type, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ, int red, int green, int blue, int alpha, BOOL bobUpAndDown, BOOL faceCamera, int p19, BOOL rotate, char* textureDict, char* textureName, BOOL drawOnEnts); +void DRAW_MARKER(int type, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ, int red, int green, int blue, int alpha, BOOL bobUpAndDown, BOOL faceCamera, int rotationOrder, BOOL rotate, char* textureDict, char* textureName, BOOL drawOnEnts); ``` Draws a marker with the specified appearance at the target location. This has to be called every frame, e.g. in a `Wait(0)` loop.