Skip to content

Commit

Permalink
Update DrawMarker.md
Browse files Browse the repository at this point in the history
  • Loading branch information
Alexr03 authored Jan 25, 2025
1 parent 22b10df commit 66bd72b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion GRAPHICS/DrawMarker.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ ns: GRAPHICS

```c
// 0x28477EC23D892089 0x48D84A02
void DRAW_MARKER(int type, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ, int red, int green, int blue, int alpha, BOOL bobUpAndDown, BOOL faceCamera, int p19, BOOL rotate, char* textureDict, char* textureName, BOOL drawOnEnts);
void DRAW_MARKER(int type, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ, int red, int green, int blue, int alpha, BOOL bobUpAndDown, BOOL faceCamera, int rotationOrder, BOOL rotate, char* textureDict, char* textureName, BOOL drawOnEnts);
```
Draws a marker with the specified appearance at the target location. This has to be called every frame, e.g. in a `Wait(0)` loop.
Expand Down

0 comments on commit 66bd72b

Please sign in to comment.