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Update TASK/TaskPlaneMission.md
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Co-authored-by: Dillon Skaggs <dillskaggs@gmail.com>
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colistro123 and AvarianKnight authored Nov 5, 2024
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2 changes: 1 addition & 1 deletion TASK/TaskPlaneMission.md
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```c
// 0x23703CD154E83B88 0x1D007E65
void TASK_PLANE_MISSION(Ped ped, Vehicle vehicle, Vehicle targetVehicle, Ped targetPed, float fTargetCoordX, float fTargetCoordY, float fTargetCoordZ, int iMissionIndex, float fCruiseSpeed, float fTargetReachedDist, float fOrientation, cs_type(float) int iFlightHeight, cs_type(float) int iMinHeightAboveTerrain);
void TASK_PLANE_MISSION(Ped ped, Vehicle vehicle, Vehicle targetVehicle, Ped targetPed, float fTargetCoordX, float fTargetCoordY, float fTargetCoordZ, int iMissionIndex, float fCruiseSpeed, float fTargetReachedDist, float fOrientation, cs_type(float) int iFlightHeight, cs_type(float) int iMinHeightAboveTerrain, cs_split BOOL bPrecise);
```
Gives the plane a mission (purpose or objective), the mission is passed onto the `iMissionIndex` parameter.
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