From 387354b4d565becc4d16d9e3208fba9ec2e9a228 Mon Sep 17 00:00:00 2001 From: Beckam White <47697544+BJDubb@users.noreply.github.com> Date: Wed, 20 Nov 2024 09:59:12 +1000 Subject: [PATCH] Update ENTITY/AttachEntityToEntityPhysically.md Co-authored-by: Jacob Paulin <56453471+JayPaulinCodes@users.noreply.github.com> --- ENTITY/AttachEntityToEntityPhysically.md | 11 ----------- 1 file changed, 11 deletions(-) diff --git a/ENTITY/AttachEntityToEntityPhysically.md b/ENTITY/AttachEntityToEntityPhysically.md index 0d0a1da07..58bd489bf 100644 --- a/ENTITY/AttachEntityToEntityPhysically.md +++ b/ENTITY/AttachEntityToEntityPhysically.md @@ -10,17 +10,6 @@ void ATTACH_ENTITY_TO_ENTITY_PHYSICALLY(Entity entity1, Entity entity2, int bone Attaches an entity to another entity using a physical attachment -```c -enum EulerRotOrder -{ - EULER_XYZ = 0, - EULER_XZY, - EULER_YXZ, - EULER_YZX, - EULER_ZXY, - EULER_ZYX -} -``` ## Parameters * **entity1**: