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PROJECT OVERVIEW: An Airplane Flying Game in Java AUTHORS: Chase Feng, Matt Sadowski, Dillon Bardhi DATE: June 2020 DESCRIPTION: A desktop Super-Mario like computer-game in pure Java, using AWT and Swing. The program uses various container classes to simulate (possibly moving) physical objects, and a 2D coordinate system to detect/implement collisions. High scores are tracked by reading/writing to scores.txt. To execute the program, users should compile and run the Menu.java program. GAMEPLAY INSTRUCTIONS: Users can play by compiling and running Menu.java. Use up and down arrows to go up and down Hit the spacebar to drop bombs on enemy bases and factories Dodge enemy bullets and destroy their bases! Your success as a bomber will be measured by your score. Hitting enemy bases and factories will increase your score, and staying alive for longer will also increase your score and hitting civilian homes will decrease your score.
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An airplane video game in Java
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