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Copy pathDurak.Godot.csproj
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Durak.Godot.csproj
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<Project Sdk="Godot.NET.Sdk/4.3.0">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net7.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'ios' ">net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<WarningLevel>9999</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ExportDebug|AnyCPU'">
<WarningLevel>9999</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ExportRelease|AnyCPU'">
<WarningLevel>9999</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Remove="src\Durak.Gameplay\**" />
<Compile Remove="tests\**" />
<EmbeddedResource Remove="src\Durak.Gameplay\**" />
<EmbeddedResource Remove="tests\**" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="src\Durak.Gameplay\Durak.Gameplay.csproj" />
</ItemGroup>
</Project>