This is my collection of small example projects showcasing the Zig language, build system and ecosystem.
Simple Breakout clone using SDL3 for video, audio, input, etc. How quickly can you break all the bricks?
SDL's example Snake game, written in C, built using the Zig build system.
Creates a window using SDL3, then draws to it using OpenGL bindings generated by zigglgen.
Look ma, no shaders! Creates a window using GLFW, then draws to it using OpenGL bindings generated by zigglgen.
Demonstrates how to compile a program consisting of a mix of C, C++ and Zig code.
Entered main.c
Hello from C!
Hello from C++!
Hello from Zig!
Leaving main.c