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It will save extra clicks navigating the environment.
Less fiddle.
Useful for following UGO through screen wrap.
For (Key)*, the button can be assigned to `. That way, if text is involved, there won't be much interference while another UGO is running.
Compatibility:
Zoom will have to follow along with this new movement.
When UGO hits another cell, slowly glide/ease to the middle of the cell.
When UGO Exits a cell glide/ease out of the cell.
Screen-wrap design options:
teleport the camera to the other side.
When two or more UGO exits out of a cell,
locate the median point between the two at default.
Number keys to switch from 1st to 2nd UGO, or click on UGO that you want to focus on.
Sequence of UGO's should first be determined by which one appears first. Otherwise, Sequence them from top to bottom when they are created from the cell host; either from when they appear at first, or from where they are, relative from the top to bottom of the screen.
Extras.
( ` ) key to exit UGO follow mode.
Indicator for follow mode. I suggest a small, unobtrusive border around the screen.
The text was updated successfully, but these errors were encountered:
Mario675
changed the title
Improvements: Camera follow UGO, (Key*) to toggle.
Improvements: Camera follow UGO, (Key)* to toggle.
Sep 2, 2020
Reasons
Compatibility:
Screen-wrap design options:
When two or more UGO exits out of a cell,
Extras.
The text was updated successfully, but these errors were encountered: