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As one of our projects for Interactive Media Design we remade versions of the classic arcade game Asteroids. The movement controls are based on the player sprites orientation, and can at times be disorienting. This also leads to the ship acting strange at the boundaries of the screen. This game makes use of enum-based game states, force-based ph…

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bxs9775/Asteroids

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As one of our projects for Interactive Media Design we remade versions of the classic arcade game Asteroids. The movement controls are based on the player sprites orientation, and can at times be disorienting. This also leads to the ship acting strange at the boundaries of the screen. This game makes use of enum-based game states, force-based ph…

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