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Force bq.enter()/bq.leave() to be called if the scheduler is idle #153

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24 changes: 23 additions & 1 deletion cmd/bb_scheduler/main.go
Original file line number Diff line number Diff line change
Expand Up @@ -141,7 +141,29 @@ func main() {
actionRouter,
executeAuthorizer,
modifyDrainsAuthorizer,
killOperationsAuthorizer)
killOperationsAuthorizer,
)

// Force periodic cleanups of stale workers. This also
// happens automatically when RPCs occur, but that's not
// sufficient to ensure Prometheus metrics are updated
// if the final workers disappear.
//
// TODO: Maybe it's better to let InMemoryBuildQueue
// implement prometheus.Collector? Then cleanups can run
// whenever the scheduler is scraped.
dependenciesGroup.Go(func(ctx context.Context, siblingsGroup, dependenciesGroup program.Group) error {
t := time.NewTicker(time.Minute)
for {
select {
case <-t.C:
buildQueue.ForceCleanup()
case <-ctx.Done():
t.Stop()
return nil
}
}
})

// Create predeclared platform queues.
for _, platformQueue := range configuration.PredeclaredPlatformQueues {
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9 changes: 9 additions & 0 deletions pkg/scheduler/in_memory_build_queue.go
Original file line number Diff line number Diff line change
Expand Up @@ -1258,6 +1258,15 @@ func (bq *InMemoryBuildQueue) leave() {
bq.lock.Unlock()
}

// ForceCleanup forcefully runs any pending cleanup tasks. This method
// can be invoked periodically to ensure that workers are removed, even
// if no other RPC traffic occurs. This ensures that Prometheus metrics
// report the correct values.
func (bq *InMemoryBuildQueue) ForceCleanup() {
bq.enter(bq.clock.Now())
bq.leave()
}

// getIdleSynchronizeResponse returns a synchronization response that
// explicitly instructs a worker to return to the idle state.
func (bq *InMemoryBuildQueue) getIdleSynchronizeResponse() *remoteworker.SynchronizeResponse {
Expand Down