From feac75997c39c7aebcb0a5e7c14be50e56462cce Mon Sep 17 00:00:00 2001 From: Bernard Teo Date: Wed, 23 Aug 2017 22:01:52 +0800 Subject: [PATCH] finished help.html --- bf.css | 7 +++++++ help.html | 4 ++-- 2 files changed, 9 insertions(+), 2 deletions(-) diff --git a/bf.css b/bf.css index 4463e05..cb3f6e0 100644 --- a/bf.css +++ b/bf.css @@ -711,6 +711,13 @@ body>.wrapper>.horizontal-spacer .actual-spacer{ padding-right:20px; } +#about h1{ + font-size:24px; +} + +#about h2{ + font-size:20px; +} .displaynone, #header .displaynone, #memoryview.displaynone{ diff --git a/help.html b/help.html index bd33f71..196104a 100644 --- a/help.html +++ b/help.html @@ -32,8 +32,8 @@

Using Jelly

Unless you have large quantities of input or output to process, it is unlikely that your program will run significantly slower in interactive mode, so interactive mode is the recommended option to use.

To run your brainfuck program, simply type (or paste) your code in the code editor and click the "Run" button on the top menu after selecting the correct mode.

Debugging Features

-

Code may be paused at any time while running, by pressing the "Pause/Continue" button. This will enter or exit pause mode.

- +

Code may be paused at any time while running, by pressing the "Pause/Continue" button. Middle clicking on any brainfuck command character will toggle a breakpoint at that character (so that execution will pause just before that command).

+

While paused, the current memory array is displayed and is editable. To edit a memory cell, right click or double click inside the cell and type a new value. The cell will be updated once you click somewhere else.