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Performance enhancements in the event system.

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@bryanedds bryanedds released this 12 Jan 17:10
· 11535 commits to master since this release

I finally figured out how to enhance the performance of events in a way that I've been thinking about.

Added to Prime are some functions that enable these performance optimization in the event system, which Nu uses automatically. This should increase the amount of events the engine can handle significantly.

Also, I fixed undo / redo crash bug for loading layers in Gaia.