As we continue to dog food the 3D and ImNui APIs of Nu, we surface issues and fix them. This release is mostly the results of that effort! Additionally, we encountered a breaking change originating from the latest version of F#, which we've cleaned up.
Also got a nice new screen shot while testing art for our upcoming game! -
Important Changes -
- Fixed code for breaking F# changes.
- Added automatic promotion of user-defined types for non-model properties.
- Bit more conservative with promotion tracking.
- Moved objToObj to Nu officially.
- Made automatic value conversion more resilient and informative.
- More options for recovering from editor errors.
- Automatic type conversion for editing property lenses.
- Renamed World.frame to World.defer
- Fixed body disabling in 3D jolt physics.
- Fixed incorrect interaction between ESP and ImNui.
- Implemented Color.Lerp.
- Fixed imnui simulants getting their Process method called before their user-provded args are applied.
- Added case for Occlusion name for unreal exports.
- Editor exception fix.
- Fixed 64e3973
- Added quick hack to avoid Jolt program abort filed in 386529b
Full Changelog: v18.6.0...v18.7.0