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Game.java
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import java.awt.*;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
public class Game {
int gameSpeed = 500;
Display display;
KeyListener key = new KeyListener() {
@Override
public void keyTyped(KeyEvent keyEvent) {
}
@Override
public void keyPressed(KeyEvent keyEvent) {
int keyPressed = keyEvent.getKeyCode();
switch (keyPressed) {
case 87:
if (!Snake.getDirection().equals("down")) {
Snake.setDirection("up");
}
break;
case 68:
if (!Snake.getDirection().equals("left")) {
Snake.setDirection("right");
}
break;
case 83:
if (!Snake.getDirection().equals("up")) {
Snake.setDirection("down");
}
break;
case 65:
if (!Snake.getDirection().equals("right")) {
Snake.setDirection("left");
}
break;
default:
break;
}
}
@Override
public void keyReleased(KeyEvent keyEvent) {
}
};
public Game() throws InterruptedException {
display = new Display();
display.setVisible(true);
display.addKeyListener(key);
Thread.sleep(5000);
}
public void end() throws InterruptedException {
Graphics2D g2d = (Graphics2D) display.getGraphics();
g2d.setColor(Color.WHITE);
g2d.fillRect(0, 0, 730, 800);
g2d.setColor(Color.black);
String loseMessage = "Placeholder Message...You Lose Please Restart the game";
g2d.drawString(loseMessage,
(display.getDisplayWidth() - display.getFontMetrics(display.getFont()).stringWidth(loseMessage)) / 2,
400);
Thread.sleep(2000);
System.exit(0);
}
public void start() throws InterruptedException {
//noinspection InfiniteLoopStatement
while (true) {
System.out.println(Snake.getPosition());
Thread.sleep(gameSpeed);
Snake.updatePosition();
this.getDisplay().update(this.getDisplay().getGraphics());
// Move Snake
// Update position
// Update Graphics
// Edge Detect
Snake.isValidPosition();
// Food Detect
// User input detect
}
}
public Display getDisplay() {
return display;
}
}