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main.js
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const carCanvas = document.getElementById("myCanvas");
carCanvas.width = 200;
const carCtx = carCanvas.getContext("2d");
const road = new Road(carCanvas.width / 2, carCanvas.width * 0.9, 5);
const N = 1;
const cars = generateCars(N);
let bestCar = cars[0];
// if (localStorage.getItem("bestBrain")) {
for (let i = 0; i < cars.length; i++) {
cars[i].brain = theBestCar;
console.log(JSON.parse(localStorage.getItem("bestBrain")));
if (i != 0) {
NeuralNetwork.mutate(cars[i].brain, 0.1);
}
}
// }
const traffic = [
new Car(road.getLaneCenter(1), -100, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(0), -300, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(2), -300, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(0), -500, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(1), -500, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(4), -700, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(2), -700, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(1), -900, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(0), -1100, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(2), -1100, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(5), -1300, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(1), -1300, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(5), -1500, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(3), -1500, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(3), -1700, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(4), -1900, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(2), -1900, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(1), -2100, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(1), -2100, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(5), -2300, 30, 50, "DUMMY", 2),
];
animate();
function save() {
console.table(bestCar.brain);
localStorage.setItem("bestBrain", JSON.stringify(bestCar.brain));
}
function discard() {
localStorage.removeItem("bestBrain");
}
function generateCars(N) {
const cars = [];
for (let i = 1; i <= N; i++) {
cars.push(new Car(road.getLaneCenter(1), 100, 30, 50, "AI"));
}
return cars;
}
function animate() {
for (let i = 0; i < traffic.length; i++) {
traffic[i].update(road.borders, []);
}
for (let i = 0; i < cars.length; i++) {
cars[i].update(road.borders, traffic);
}
bestCar = cars.find((c) => c.y == Math.min(...cars.map((c) => c.y)));
carCanvas.height = window.innerHeight;
carCtx.save();
carCtx.translate(0, -bestCar.y + carCanvas.height * 0.7);
road.draw(carCtx);
for (let i = 0; i < traffic.length; i++) {
traffic[i].draw(carCtx, "red");
}
carCtx.globalAlpha = 0.2;
for (let i = 0; i < cars.length; i++) {
cars[i].draw(carCtx, "black");
}
carCtx.globalAlpha = 1;
bestCar.draw(carCtx, "black", true);
carCtx.restore();
requestAnimationFrame(animate);
}