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SPonglet.java
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/*
//
// SPonglet - A SIRDS based Pong game
//
// Written by Lewey Geselowitz
// http://www.leweyg.com
//
import java.awt.event.*;
import java.awt.image.*;
import java.applet.*;
import java.awt.*;
public class SPonglet extends Applet implements Runnable, MouseListener, MouseMotionListener
{
private Thread mUpdateThread;
private Image mBackBuffer;
private ZDraw mZBuffer;
private ZDraw mDrawArea;
private int[] mRandData;
private ZDraw mSIRDPixels;
private MemoryImageSource mSIRDImage;
private int mWidth, mHeight;
private int mFrameNumber = 0;
private boolean mUseSIRD = true;
private int mCurrentZ = 10;
private int mLastMX, mLastMY;
private final int mDrawRadius = 10;
private class PongGame
{
public ZDraw.Pnt mFrontPos;
public ZDraw.Pnt mBackPos;
public int mFrontWidth, mBackWidth;
public int mFrontH, mBackH;
public ZDraw mDrawTo;
private ZDraw.SlantRect mRect;
public boolean mIsActive = true;
public long LastTime;
public long CurDTime;
public double BallX, BallY;
public double BallDX, BallDY;
public double PaddleX;
public double BallVel;
public final double BallVelBase = 0.5;
public final double BallVelInc = 0.025;
public final double BallRad = 0.2;
public final double FrontPaddleWidth = 0.5, BackPaddleWidth = 0.8;
public int mNumHits;
private void BallHitPaddle()
{
if (BallY > 0)
{
BallY = 1.0;
double b = (BallX - PaddleX);
b /= ((FrontPaddleWidth/2.0) + BallRad);
b *= Math.PI * 0.4;
BallDX = Math.sin(b);
BallDY = -Math.cos(b);
}
else
{
BallY = -1.0;
BallDY *= -1;
}
BallVel += BallVelInc;
mNumHits++;
}
public void Tick()
{
long ct = System.currentTimeMillis();
CurDTime = ct - LastTime;
double dt = (double)(ct - LastTime) / 1000.0;
LastTime = ct;
if (!mIsActive)
return;
BallX += BallDX*BallVel*dt;
BallY += BallDY*BallVel*dt;
if (BallX+BallRad >= 1.0)
{
BallX = 1.0-BallRad;
BallDX *= -1.0;
}
if (BallX-BallRad <= -1.0)
{
BallX = -1.0 + BallRad;
BallDX *= -1.0;
}
if (BallY >= 1.0)
{
if ((BallX + BallRad < PaddleX-FrontPaddleWidth/2) ||
(BallX - BallRad > PaddleX+FrontPaddleWidth/2))
{
mIsActive = false;
}
else
BallHitPaddle();
}
if (BallY <= -1.0)
{
if ((BallX + BallRad < PaddleX-BackPaddleWidth/2) ||
(BallX - BallRad > PaddleX+BackPaddleWidth/2))
{
mIsActive = false;
}
else
BallHitPaddle();
}
}
public void SetPaddleX(int mx)
{
if (!mIsActive)
return;
mx -= (mDrawTo.w/2);
double x = ((double)mx) / ((double)(mFrontWidth/2));
double r = FrontPaddleWidth/2.0;
if (x + r >= 1.0)
x = 1.0 - r;
if (x - r <= -1.0)
x = -1.0 + r;
PaddleX = x;
}
public PongGame(ZDraw to)
{
LastTime = System.currentTimeMillis();
mDrawTo = to;
mFrontPos = new ZDraw.Pnt(to.w/2, to.h-20, ZDraw.MAXZ-2 );
mBackPos = new ZDraw.Pnt(to.w/2, 40, 2 );
mFrontWidth = (int)(to.w * 0.8);
mBackWidth = (int)(to.w * 0.25);
mFrontH = (to.w - mFrontWidth)/2 - 2;
mBackH = 10;
mRect = new ZDraw.SlantRect();
PaddleX = 0.0;
NewGame();
}
public void Clicked()
{
if (mIsActive)
return;
NewGame();
}
public void NewGame()
{
BallVel = BallVelBase;
BallX = 0;
BallY = 0;
double ang = -(Math.random()*0.5 + 0.25)*Math.PI;
BallDX = Math.cos(ang);
BallDY = Math.sin(ang)*-1.0;
mNumHits = 0;
mIsActive = true;
}
public void DrawBoard()
{
mDrawTo.Clear();
int bx = mBackPos.x - mBackWidth/2;
int fx = mFrontPos.x - mFrontWidth/2;
//back paddle:
int pw = (int)(mBackWidth*(BackPaddleWidth/2.0));
int sx = (int)(mBackPos.x + PaddleX*(mBackWidth/2) - pw/2);
mDrawTo.DrawRect( sx, mBackPos.y-mBackH*2, pw, mBackH*2, mBackPos.z);
//main board
mRect.From.set( fx, mFrontPos.y, mFrontPos.z);
mRect.FromW = mFrontWidth;
mRect.To.set( bx, mBackPos.y, mBackPos.z);
mRect.ToW = mBackWidth;
mDrawTo.DrawSlantRectX( mRect );
//flat areas on the side
mRect.From.set( fx - mFrontH, mFrontPos.y-2*mFrontH, mFrontPos.z);
mRect.FromW = mFrontH+1;
mRect.To.set( bx - mBackH, mBackPos.y-2*mBackH, mBackPos.z);
mRect.ToW = mBackH+1;
mDrawTo.DrawSlantRectX( mRect );
mRect.From.set( fx + mFrontWidth, mFrontPos.y-2*mFrontH, mFrontPos.z);
mRect.FromW = mFrontH;
mRect.To.set( bx + mBackWidth, mBackPos.y-2*mBackH, mBackPos.z);
mRect.ToW = mBackH;
mDrawTo.DrawSlantRectX( mRect );
//sides
mRect.From.set( fx, mFrontPos.y-2*mFrontH, mFrontPos.z);
mRect.FromW = 2*mFrontH;
mRect.To.set( bx, mBackPos.y-2*mBackH, mBackPos.z);
mRect.ToW = 2*mBackH;
mDrawTo.DrawSlantRectY( mRect );
mRect.From.set( fx + mFrontWidth, mFrontPos.y-2*mFrontH, mFrontPos.z);
mRect.FromW = 2*mFrontH+2;
mRect.To.set( bx + mBackWidth, mBackPos.y-2*mBackH, mBackPos.z);
mRect.ToW = 2*mBackH+2;
mDrawTo.DrawSlantRectY( mRect );
//ball
double r = (BallY+1.0)/2.0;
int brad = (int)(BallRad*0.5* (((double)mFrontWidth)*r + ((double)mBackWidth)*(1.0-r)));
int by = (int)(((double)mFrontPos.y)*r + ((double)mBackPos.y)*(1.0-r));
int bz = (int)(((double)mFrontPos.z)*r + ((double)mBackPos.z)*(1.0-r));
int blx = (int)(( ((double)mFrontWidth)*r + ((double)mBackWidth*(1.0-r)) )*0.5*BallX );
blx += mDrawTo.w/2;
mDrawTo.DrawCircle(blx, by-brad, brad, bz+1);
//front paddle
pw = (int)(mFrontWidth*(FrontPaddleWidth/2.0));
sx = (int)(mFrontPos.x + PaddleX*(mFrontWidth/2) - pw/2);
mDrawTo.DrawRect( sx, mFrontPos.y-mFrontH*2, pw, mFrontH*2, mFrontPos.z);
}
};
private PongGame mGame;
public void init()
{
addMouseListener(this);
addMouseMotionListener(this);
mWidth = getSize().width;
mHeight = getSize().height;
mSIRDPixels = new ZDraw(mWidth, mHeight);
mSIRDImage = new MemoryImageSource(mWidth, mHeight, mSIRDPixels.data, 0, mWidth);
mSIRDImage.setAnimated(true);
mSIRDImage.setFullBufferUpdates(true);
mBackBuffer = createImage(mSIRDImage);
mZBuffer = new ZDraw(mWidth, mHeight);
mZBuffer.Clear();
mRandData = ZDraw.GetRandSIRDData();
mDrawArea = new ZDraw(mZBuffer.data, mWidth-ZDraw.SIRDW,
mHeight, ZDraw.SIRDW, mZBuffer.stride );
mGame = new PongGame( mDrawArea );
mGame.DrawBoard();
}
public void start()
{
// Create update thread
mUpdateThread = new Thread(this);
// Start update thread
mUpdateThread.start();
}
public void stop()
{
// Stop update thread
mUpdateThread = null;
}
public void destroy()
{
// Stop update thread
mUpdateThread = null;
}
public void updateSIRDImage()
{
mGame.DrawBoard();
if (mUseSIRD)
mZBuffer.DrawSIRD(mSIRDPixels.data, mRandData, mFrameNumber);
else
mZBuffer.DrawHeightMapTo(mSIRDPixels.data);
mSIRDImage.newPixels();
showStatus("Hits = " + mGame.mNumHits);
}
public void run()
{
repaint();
// While update thread is current thread
while (Thread.currentThread() == mUpdateThread)
{
mGame.Tick();
updateSIRDImage();
mFrameNumber++;
//double dt = ((double)mGame.CurDTime);
//dt = 1.0/dt;
//showStatus("fps = " + dt);
try
{
//long delay = mGame.CurDT
Thread.sleep(10);
}
catch (InterruptedException e)
{
}
}
}
public void update(Graphics g)
{
paint(g);
}
public void paint(Graphics g)
{
g.drawImage(mBackBuffer, 0, 0, this);
}
public void mousePressed(MouseEvent e)
{
if ((e.getModifiers() & InputEvent.BUTTON1_MASK)!=0)
{
mDrawArea.DrawCircle( e.getX()-ZDraw.SIRDW, e.getY(),
mDrawRadius, mCurrentZ );
}
mLastMX = e.getX();
mLastMY = e.getY();
}
public void mouseDragged(MouseEvent e)
{
if ((e.getModifiers() & InputEvent.BUTTON1_MASK)!=0)
{
mDrawArea.DrawLine( e.getX()-ZDraw.SIRDW, e.getY(),
mLastMX-ZDraw.SIRDW, mLastMY, mDrawRadius, mCurrentZ);
}
mLastMX = e.getX();
mLastMY = e.getY();
}
public void mouseReleased(MouseEvent e)
{
if ((e.getModifiers() & InputEvent.BUTTON1_MASK)!=0)
{
mGame.Clicked();
}
if ((e.getModifiers() & InputEvent.BUTTON2_MASK)!=0)
{
mDrawArea.mIgnoreZ = !mDrawArea.mIgnoreZ;
}
if ((e.getModifiers() & InputEvent.BUTTON3_MASK)!=0)
{
mUseSIRD = !mUseSIRD;
}
}
public void mouseMoved(MouseEvent e)
{
mGame.SetPaddleX( e.getX() - ZDraw.SIRDW );
}
public void mouseExited(MouseEvent e){}
public void mouseEntered(MouseEvent e){}
public void mouseClicked(MouseEvent e){}
public String getAppletInfo()
{
return "jAbSIRD Demo - by Lewey Geselowitz - lewey@leweyg.com";
}
}*/