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This repository contains various example of "Design Pattern" in object oriented programming with C++.

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This repository serves as a comprehensive resource for learning software design and development with C++. It includes:

  • UML Diagrams: Explore concepts and detailed examples of various UML diagrams, including structure diagrams (e.g., Class, Component, Deployment) and behavioral diagrams (e.g., Use Case, Sequence, State Machine).
  • Design Patterns: A collection of examples for behavioral, creational, and structural design patterns, showcasing best practices in object-oriented programming.
  • Software Design Principles: Illustrations of SOLID principles, the Rule of Three/Five/Zero, and other foundational concepts for robust software architecture.
  • Refactoring Techniques: Guidance on identifying bad code smells and applying refactoring methods to improve code quality and maintainability.
  • Architectural Patterns: Insights into high-level software architecture patterns such as MVC, Microservices, and Event-Driven Architecture.
  • SDLC Models: Overviews of popular software development lifecycle models like Waterfall, Agile, and DevOps.

This repository is enriched with C++ examples, references, and visual aids to help developers, architects, and students better understand and implement professional-grade software design.


ASCII codes and UML diagrams: 1, 2, 3

References: 1, 2, 3, 4, 5, 6 7 8

References: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13

References: 1, 2, 3

The Flaws of Inheritance

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This repository contains various example of "Design Pattern" in object oriented programming with C++.

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