This repository serves as a comprehensive resource for learning software design and development with C++. It includes:
- UML Diagrams: Explore concepts and detailed examples of various UML diagrams, including structure diagrams (e.g., Class, Component, Deployment) and behavioral diagrams (e.g., Use Case, Sequence, State Machine).
- Design Patterns: A collection of examples for behavioral, creational, and structural design patterns, showcasing best practices in object-oriented programming.
- Software Design Principles: Illustrations of SOLID principles, the Rule of Three/Five/Zero, and other foundational concepts for robust software architecture.
- Refactoring Techniques: Guidance on identifying bad code smells and applying refactoring methods to improve code quality and maintainability.
- Architectural Patterns: Insights into high-level software architecture patterns such as MVC, Microservices, and Event-Driven Architecture.
- SDLC Models: Overviews of popular software development lifecycle models like Waterfall, Agile, and DevOps.
This repository is enriched with C++ examples, references, and visual aids to help developers, architects, and students better understand and implement professional-grade software design.
ASCII codes and UML diagrams: 1, 2, 3
References: 1, 2, 3, 4, 5, 6 7 8
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- Single responsibility principle
- Open–closed principle
- Liskov substitution principle
- Interface segregation principle
- Dependency inversion principle
- Model View Controller
- Entity Component System
- Master-slave Architecture
- Microservices Architecture
- Microkernel Pattern
- Event-driven Architecture
- Client-server Architectur
References: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13
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