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spine_stack.h
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/*
Copyright (C) 2010-2011, Bruce Ediger
This file is part of acl.
acl is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
acl is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with acl; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* $Id: spine_stack.h,v 1.5 2011/06/12 18:19:11 bediger Exp $ */
struct spine_stack_element {
struct node *node;
int depth;
};
struct spine_stack {
struct spine_stack_element *stack;
int top;
int size;
int maxdepth;
};
struct spine_stack *new_spine_stack(int sz);
void pushnode(struct spine_stack *ss, struct node *n, int mark);
void delete_spine_stack(struct spine_stack *ss);
void free_all_spine_stacks(void);
#define TOPNODE(ss) ((ss)->stack[(ss)->top - 1].node)
#define DEPTH(ss) ((ss)->stack[(ss)->top - 1].depth)
#define PARENTNODE(ss, N) ((ss)->stack[((ss)->top)-1-N].node)
#define POP(ss, N) (((ss)->top)-=N)
#define STACK_NOT_EMPTY(ss) ((ss)->top > 0)